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Hurricane Florence with Inset of VR Operator


An interactive exploration of a computational model of Hurricane Florence using an immersive environment controlled by a boom, with an inset of the boom operator.    An interactive exploration of a computational model of Hurricane Florence using an immersive environment controlled by a boom, with an inset of the boom operator.
Duration: 1.5 minutes
Available formats:
  352x240 (29.97 fps) MPEG-1   12 MB
  160x80       PNG           20 KB
  320x238     JPEG         11 KB
  80x40         PNG           6 KB
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Animation Number:81
Animators:Steve Maher (SVS) (Lead)
 Liam Krauss (Hughes STX)
Completed:1995-01-11
Scientists:Fritz Hasler (NASA/GSFC)
 G. Lai (NASA/GSFC)
 Ed Rodgers (NASA/GSFC)
 M. Karyampudi (NASA/GSFC)
 Kannappan Palaniappan (NASA/GSFC)
 Steve Maher (NASA/GSFC)
Instruments:DMSP/SSMI
 GOES
 Omega Dropwindsonde
Data set:Penn State/NCAR Mesoscale Model
Data Collected:1988/09/09-1988/09/10
Series:Virtual Environments
Video:SVS1995-0003 *
Keywords:
DLESE >> Atmospheric science
SVS >> Boom
SVS >> Hurricane
DLESE >> Technology
SVS >> Virtual Reality
More Information on this topic available at:
http://rsd.gsfc.nasa.gov/912/model/flo.html
 
 
Please give credit for this item to
NASA/Goddard Space Flight Center
Scientific Visualization Studio


*Please note: the SVS does not fulfill requests for copies of the tapes in our library. On some of our animation pages, there is a direct link to a video distribution service from which tapes, handled by the Public Affairs Office (PAO)/Goddard TV, including some of our animations may be ordered. General information on this service can be found here.


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