What Your Group Will Learn
After participating in an activity to set the stage for learning outdoor ethics, group members will be capable of:
Your group will play a game that will help them make connections to the natural world and understand how their behaviors can impact nature. Using a ball of string and cards that represent plants and animals, group members will construct a web of connections between all living things.
Materials
Preparation
Read the entire lesson plan and Back ground Information thoroughly. This activity will take approximately 45 minutes to complete.
Alpine Ecosystem. Write the names of the 17 plants and animals listed in the categories below on the 3" x 5" cards, one name to a card. Punch holes in each card and attach yarn long enough to loop the card over the par shoulders. Distribute all of the cards. If your group is smaller than 17, some group members will have two cards. If your group is larger than 17 you will need to add plants and animals to the ecosystem. Some ideas in berry, bear, coyote, western tanager, hum bird, grub worm. Note: This game can be played with plants and animals from other ecosystems such as a warm desert, a cold desert or a river corridor. Cards and scenarios should be created accordingly.
mammals
Grabbing Your Group's Attention: 5 minutes
Before people can choose to Leave No Trace in the backcountry, they often need to adopt reasons for caring for our natural world. This activity will help participants identify some of those reasons.
Have each group member, including the leader, loop a card over their shoulders. In the middle of the room place the symbols, pictures or words that represent the sun, water, soil, and air. Gather the group in a circle around these objects. Give the ball of string to one group member and explain that they are going to play a game called Equate! Relate! The game demonstrates how plants and animals need each other (connectedness) in an alpine setting and will help par pants predict how human impacts can affect those plants and animals.
Equate! Relate!: A Game of Connections
Directions
The purpose of this game is to: recognize connections among plants, and animals of an ecosystem. describe human impacts on ecosystems.
Everyone assumes the role of the plant or animal listed on their card.
Making Connections: Ball of String The person holding the ball of string looks around the circle and finds one other plant or animal that connects with the card they are holding. They describe the connection out loud, hang on to the string and throw the ball to that plant or animal. For example, the wooder has the ball of string, hangs onto the string and throws it to the aspen saying, I need the aspen to provide insects to eat. The aspen catches the ball, hangs onto a section of the string with one hand and throws the ball of string with the other hand to the ant saying, The ant needs me to find food. The ant catches the ball of string, hangs on to a section of the string and throws the ball to the downed log saying, I need the downed log for a home.
Play goes around the circle until everyone is holding onto a section of the string. At no point should anyone let go of the string. In some cases animals and plants will have received the ball of string more than once and therefore are hanging on to more than one section of string.
Time Out For Discussion: Familiarity with the Background Information will help the leader lead the discussion.
Campsites
Scenario: Campsites A group of people camp on the edge of an untouched meadow because it is easy to watch wildlife. They stay for many days and leave behind a new rock fire ring, large log benches, and newly worn trails in and around their camp.
Answers
Note: A large scale example of animal displacement can be seen in cities. How many wild animals like to live near people? The deer might want to drop the string.
Firewood
Scenario: Water You have been hiking all day and stop in a camp site for the night. As you are setting up your tent you notice two tents next to the stream.
Answer
Wildflowers
Scenario: Wildflowers Three campers go out for an afternoon hike. They each return to camp with a handful of wildflower to give to their leader.
Scenario: Firewood A leader has asked four young campers to collect wood. The campers use axes to hack at live trees and they also peel tree bark to help start their fire.
Scenario Cards: Human Impacts on Ecosystems Have the leader, one other person, or four individuals read one Equate! Relate! Scenario Card at a time to the group. Have the group discuss the question at the end of each scenario. As you discuss each scenario have par pants drop their string to show how an impact to one part of the web affects another part. For example, if campers pick all the wildflowers in an area, what else will disappear (mice, coyote)? The persons holding the mice or coyote card would drop their section of string.
Your campers are great problem solvers! Your group knows how to have fun in the outdoors while respecting the importance of all living things. How well has each person learned to protect natural resources?
Congratulations on conducting a well-prepared meeting for your group!
Environmental Education and Volunteer Programs