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2.1.1 Input DevicesThere are two devices that enable you to put information into the D2D graphical interface to invoke a desired action: a mouse (also referred to as a pointing device) and a keyboard.
Mouse (Pointing Device)
Mouse Buttons (sometimes referred to in this manual as just Buttons) are designated by number, as shown in Exhibit 2.1.1-1.
Exhibit 2.1.1-1. Right-Handed Mouse Buttons
Most mouse actions are invoked with mouse button 1. For a right-handed mouse (default), button 1 is on the left. The handed-ness of the mouse is changed with the KDE Control Center, accessible from the red hat button at the bottom of the panel. Select Peripherals ->Mouse to change it. All subsequent references in this manual to the use of a mouse Button (e.g., "click on the selector...") refer to mouse Button 1 unless otherwise noted.
The three-button mouse is D2D's primary input device. Each button performs a number of different actions depending on where on the D2D display the mouse pointer is located. Thus, understanding mouse operations may be the most challenging aspect to learning the system. The mouse pointer is the graphical arrow that appears on the display and indicates the current position of the mouse. Hereafter in this manual, it is referred to simply as the "pointer."
Button 1 is the primary activator button (the left button on a right-handed mouse). This is the button you use to open and close menus and to make most menu selections. Table 2.1.1-1 summarizes the functions and user interface locations of each mouse button action.
Function | Mouse Action | Cursor Location |
---|---|---|
B1 | ||
Open Pull-Down Menus | Click B1 | In Menu Bar |
Create Tear-away Menus | Click B1 | On Dashed Line in Pull-Down Menu |
Activate Menu Buttons | Click B1 | In Control Bar |
Make Menu Selection | Click B1 | In menu |
Iconify Dialog Box | Click B1 | In Little Square in Title Bar of Dialog Boxes |
Zoom Out | Click B1 | In Large and Small Display Panes |
Zoom Out 1:1 | Shift + Click B1 | In Large and Small Display Panes |
Toggle Product Legend | Click B1 | On Legend in Large Display Pane |
Sample Data | Press and Hold B1 | In Large and Small Display Panes with Image Data, METAR, Ceiling/Vis Plots, or wind vector grids. |
Drag Slider to Desired Setting | Press and Hold B1 | On Slider Bar in Dialog Box |
Move Point, Baseline, Distance Speed, WarnGen vertex; Select Alert Area | Press and Hold B1 | In Large and Small Display Panes |
Pop (bring window to front) | Click B1 | In Title Bar or frame of any Window or Dialog Box |
Move | Press and Hold B1 | In Title Bar of any Window or Dialog Box |
Shade (roll up/unroll) | Double-click B1 | In Title Bar of any Window or Dialog Box |
B2 | ||
Zoom In | Click B2 | In Large and Small Display Panes |
Pan Across Zoomed Product | Press and Hold B2, Drag Mouse | In Large and Small Display Panes |
Toggle Product Between Contour and Image (or Barbs, Arrows, and Streamlines for Wind Data) | Click B2 | On Product Name in Volume Browser |
Toggle Tools' Editability | Click B2 | On Tool Legend in Large Pane |
Insert/Delete Vertices When Editing Warning Box | Click B2 | On Lines/Vertices of Warning Box in Large and Small Display Panes |
Expand or Compress Section of Color Bar | Press and Hold B2, Drag Mouse, Release to see change. | On Color Bar in Image Colors Editor |
Move Window or Dialog Box Without Popping | Press and Hold B2, Drag Mouse | In Title Bar of any Window or Dialog Box that is Partially Covered by D2D Display |
B3 | ||
Swap Small Display Pane with Large Display Pane | Click B3 | In Small Display Panes |
Pop/Push Dialog Boxes | Click B3 | In Title Bar of D2D Display or Dialog Box |
Toggle All Product Legends | Click B3 | Over Displayed Product in Large Display Pane |
Bring Up Color Table | Click B3 | On Legend in Large Display Pane |
Open Respective Pop-up Menu | Press and Hold B3 | On Legends or Over Displayed Products in Large and Small Display Panes and in 4-Panel |
Open Pop-up Menu in Volume Browser | Press and Hold B3 | On Product Name in Volume Browser |
Toggle Alert Cells | Click B3 | In Radar Alert Area |
Most of the mouse actions described in Table 2.1.1-1 are related to features that are covered in detail in upcoming chapters.
Keyboard
Exhibit 2.1.1-2 shows the AWIPS workstation keyboard.
Exhibit 2.1.1-2. The AWIPS Workstation Keyboard
Accelerator Keys
Instead of using the mouse pointer for every workstation display manipulation, some functions can be activated by pressing a combination of keyboard keys, called Accelerator Keys. The keys required to activate the menu option are displayed to the right of the option within the menu. (Most menu tags include upper-case letters, but there is no need to use the shift key–as shown in the table, lower-case letters work fine.) The keyboard actions for menu functions are listed in Table 2.1.1-2.
Menu Function | Keys or Key Combinations |
---|---|
New Procedure | Ctrl + n |
Open Procedure | Ctrl + o |
Copy Display to Procedure(s) | Ctrl + b |
Delete Procedure - requires acknowledgment | Ctrl + d |
Open History List | Ctrl + h |
Open Print Dialog Box | Ctrl + p |
Turn on Time Options* | Ctrl + t |
Turn on Data Scale* | Ctrl + s |
Exit D2D - requires acknowledgment | Alt + F4 |
Clear Large Display Pane | Ctrl + c |
Open Loop Properties Dialog Box | Ctrl + l |
Open Image Properties Dialog Box | Ctrl + i |
Opens first pull-down menu. Use arrows to scroll through every menu option of each menu. Press Enter key on keyboard to make a menu selection. | F10 |
Cursor Location | F12 |
*These actions are not visible, except if you pull down the Options menu. |
For Large Display functions, the Accelerator Keys are located in the right-hand section of the keyboard (also called the Numeric Keypad). Refer to Exhibit 2.1.1-3 for an illustration.
Table 2.1.1-3 gives the Accelerator Keys for Large Display functions. You should become familiar with using these keys, because they provide convenient shortcuts to perform routine display manipulations.
Large Display Functions | Key or Key Combinations |
---|---|
Step Back, Step Forward (at current tilt for All-Tilts display) | Left Arrow, Right Arrow |
Step Back, Step Forward through all frames ignoring any tilt considerations | Shift + Left Arrow, Shift + Right Arrow |
First Frame, Last Frame | Ctrl + Left Arrow, Ctrl + Right Arrow |
Increase, Decrease Loop Speed (turns on looping) | Page Up Button, Page Down Button |
Step Up, Step Down through All-Tilts for the currently displayed time | Up Arrow, Down Arrow |
Toggle Image | Keypad 0 |
Toggle Overlays 1-9 | Keypad 1- 9 |
Toggle Overlays 10-19 | Shift + Keypad 0-9 |
Image 1/Image 2 Toggle | Keypad . (Decimal) |
- Single Image: Reduce Brightness, Increase
Brightness - Combined Image: Fade to Image 1, Fade to Image 2 |
Keypad -, Keypad + |
Legend Cycle: 1. Show Product Legends 2. Show Map Legends 3. Show Valid Time |
Keypad Enter |
Zoom Out 1:1 | Shift + mouse Button 1 |
Table 2.1.1-4 compares the loop and step key press functions between OB6 and OB7.
Button | OB6 function | OB7 function |
---|---|---|
left arrow | step backward through all frames ignoring any tilt considerations | step backward in time (all tilts: at the currently displayed tilt) |
right arrow | step forward through all frames ignoring any tilt considerations | step forward in time (all tilts: at the currently displayed tilt) |
Shift + left arrow | step backward in time at the currently displayed tilt | step backward through all frames ignoring any tilt considerations |
Shift + right arrow | step forward in time at the currently displayed tilt | step forward through all frames ignoring any tilt considerations |
Ctrl + left arrow | first frame | first frame |
Ctrl + right arrow | last frame | last frame |
Page Up | no function | start/speed up loop |
Page Down | no function | start/slow down loop |
up arrow | start/speed up loop | step upward at the currently displayed time (all tilts only) |
down arrow | start/slow down loop | step downward at the currently displayed time (all tilts only) |
Shift + up arrow | step upward at the currently displayed time (all tilts) | no function |
Shift + down arrow | step downward at the currently displayed time (all tilts) | no function |
Notes | OB6 | OB7 |
If one has a standard loop
loaded (that is,
not an all tilts or a space load from the Volume Browser) the left and
right arrows do the same thing regardless of whether they are shifted
or
not. This is not because the key mappings are any different for space
load versus non-space load, but rather because a standard loop has in
effect one tilt. Also, the behavior of D-2D when looping is turned on is sensitive to which key step function was used last. The default functionality is to loop ignoring tilt considerations. If one uses the shift up/down, then looping will result in a loop of only frames for that time. If one uses the shift left/right, then looping will result in a loop of only frames of that tilt. Clearing restores everything to the default. One result of this is that using the shift up/down on a standard product and then turning on the loop results in a very uninteresting loop–it just stays on that time. |
With this new mapping, if one
accidentally (or
habitually) uses the unshifted up/down arrows for the standard product
case,
one will end up with one of the aforementioned 'uninteresting' loops
until
the step forward/backward keys are used again. The default looping behavior immediately after loading is still to loop ignoring any tilt considerations until one of the arrow keys is used. Otherwise, the same consideration as in OB6 applies–the form of looping depends on whether one has most recently used the left/right or up/down arrows prior to starting the loop. For all-tilts, the meaning of first and last frame is what you would expect: bottom and top if you've been using the up/down motion, oldest and newest if stepping by time, and oldest/lowest and newest/highest if navigating all frames. |
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