Table of contents for Pandora's box : social and professional issues of the information age / Andrew Adams and Rachel McCrindle.

Bibliographic record and links to related information available from the Library of Congress catalog.

Note: Contents data are machine generated based on pre-publication provided by the publisher. Contents may have variations from the printed book or be incomplete or contain other coding.


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Contents
Preface
1 Introduction
	The Introduction to the Introduction
		Case Study 1.1: The Canadian Cyborg
		User Friendly Cartoon 003880
	Lessig's Four Modalities Analysis
	Figure: Four Modalities Graphic
	Prophet and Loss: Failing to Foresee the Future
	Information System Partition
	The Law is an Ass
		Case Study 1.2: Tati v Kitetoa
	Globalization
	The Digital Divide
	Discussion Topics:
		Can Laws be Immoral?
		Genetically Modified Food, Technologically Modified Humans
		The Haves and the Have-nots
	Related Reading
2 Emergence and Convergence of Technologies
	Introduction
	User Friendly Cartoon 005020
	Emergence
		The Rise of Print Media
		The Rise of the Telegraph and Telephone
		The Rise of Broadcast Media
		Case Study 2.1: The Failure of On Digital
		Case Study 2.2: The Failure of On Digital
		The Rise of The Computing Industry
		The Rise of the Content Industry
		The Rise of the Internet
		Capitalism and Commercialization
	Convergence
		Content Producers and Distributors
		Case Study 2.3: The Biggest Media Merger in History
		Platform Producers and Content Producers/Publishers
		Corporate Production v Individual Creativity
		Market Sector Integration
		Case Study 2.4: 3rd Generation Phones, 1st Order Mistake?
		Commerce, Monopoly and Competition
		Digitization
		Case Study 2.5: Global Media, Local Regulation
	The Big Challenges Ahead
	Discussion Topics
		Fit for Purpose?
		E-Tax
		Competing with Free Beer
	Related Reading
3 Digital Entertainment
	Introduction
	User Friendly Cartoon 005843
	A Short History of Entertainment Technology
		Linear Visual Entertainment
		Case Study 3.1: Satellite v Cable v Terrestrial Broadcast
		Linear Audio Entertainment
		Video Games
		Computer Games
		User Friendly Cartoon 005848
		Case Study 3.2: EverQuest and Lineage
	The Effects of Digital Entertainment Technology
		Digital Entertainment - Friend or Foe?
		The Toy Town Divide
		Boys and Girls Come Out to Play: Stereotyping
	Health Related Issues
		Curse of the Couch Potato Children
		Physical Problems
		Digital Equipment ? Part of the Modern Family
		Does Television Cause Adverse Social Behaviour?
		Creating Monsters - Do Computer Games Make People Violent?
		Case Study 3.3: Grand Theft Auto: Murder Training?
		Do Computer Games Fuel Addiction and Gambling
	Power to the Player ? Benefits of Computer Games
		Harnessing the Power of the Brain
		Education & Learning
		The Silver Gamers
		Game Development Grows Up ? The Hidden Agenda
	Discussion Points
		Should Computer Games be Regulated? Rated? Censored?
		Couch Potato Syndrome
		Online Gambling: Menace or Natural Progression?
	Related Reading
4 Censorship and Freedom of Speech
	Introduction
		Reasons for Censorship
		User Friendly Cartoon 006112
	Censorship By States
		Case Study 4.1: The Great Firewall of China
		Censorship of Speakers by Governments
		Case Study 4.2: Thefreeworld.net
		Censorship of Listeners by Governments
	Censorship by Private Actors
		Censorship of Speakers by Private Actors
		Censorship of Listeners by Private Actors
	Technology for Expression
		Technological Developments with Expressive Power
		Censoring Internet Content
		Case Study 4.3: www.thinkofthechildren.co.uk
		Case Study 4.4: Freenet
		Client-Server and Peer-to-Peer
	Discussion Topics
		France Yahoo! Nazi Memorabilia
		ISP Liability for Content
		BT and the IWF
	Related Reading
5 Sex and Technology
	Introduction
	The Nature of Sexual Material
		Dilbert Cartoon 030821
		One Man's Art...
		The Medium and the Message
		Use of Technology to (Re)Produce Sexual Material
		Techno-Sex
		User Friendly Cartoon 009426
		Anonymity: Reality and Illusion
		Case Study 5.1: Accessing Sexual Material at Work
		Anon Servers
		Online Sex and Real Relationships
		The Future of Online Sex: TeleDildonics?
		Regulating Sex in Cyberspace
		Case Study 5.2: Ethics v Professionalism
	Not in Front of the Children; Protecting Children from Sex Online
		Surfing to a Naked Beach
		'Satisfy Her in Bed': Sex Spam to Minors
		Online Friendships
	Child Pornography
		Types of Material
		Operation Ore
		Prohibition, Harm, Possession and Distribution
		Jurisdictional Anomalies and Conflicts
		Discovery, Defence and Mitigation
	Discussion Topics
		Freedom of Speech v Censorship of Sexual Material
		The Toby Studabaker Case
	Related Reading
6 Governance of the Internet
	Introduction
	Userfriendly Cartoon 004129
		The Internet Protocols (TCP/IP)
		The Origins of the Internet
		Case Study 6.1: Chinese State Control over the .cn ccTLD
		Early Arguments
		IANA, IETF and the DNS Root
	The Root of All Evil
		Commercialization
		ICANN
		ccTLDs
		Alternative Root Servers
	Commercialization, Ownership and Corporate Identity
		Trademarks
		Case Study 6.2: Apple Corp v Apple Inc.
		Trademarks in Domain Names
		Case Study 6.3: VeriSign's Site Finder: All Your Typos Are Belong
 To Us
		Case Study 6.4: Sex.com
		The Uniform Dispute Resolution Process
		The Nominet Dispute Resolution Process
		Criticisms of Dispute Resolution
		Do Trademarks Matter in Domain Names? In URLs?
	The Future of Internet Governance
		ICANN, DoC, EU and ccTLDs
		Wiring the World: Who Really Owns 'The Internet'?
	Discussion Topics
		Should trademarks be valid in domain names?
		What governance should ICANN have? UN-based, US-based, EU-based, anarchy?
		What and how many top-level domains should there be? 
	Related Reading
7 Privacy and Surveillance
	Introduction
	New Yorker Cartoon
		Cryptography and Steganography
		Case Study 7.1: 'The Worst Boyfriend in the World'
		Definition of Privacy
	Communication Technology and Eavesdropping
		Identity of Eavesdropper and Legality of Eavesdropping
		The Whole is Greater than the Sum of its Parts
		Case Study 7.2: Unproved Allegations and Future Crime
	General Data Protection
		Detailed Data Protection Issues: EU Law
		Detailed Data Protection Issues: US Regulation
		Case Study 7.3: Victoria's Not-So-Secret Online Shopping Info
		International Movement of Data
		Data Protection Not Impediment to Life
	Big Brother is Watching You: CCTV
		Big Brother in the Making? Automated CCTV Processing
	Privacy Post-9/11
	Technological Privacy and Surveillance
		User Friendly Cartoon 004377
	Discussion Topics
		Leaving Little Trace: Anonymity in the Digital World?
		Availability of Cryptography and Steganography
		Data Retention by ISPs
	Related Reading
8 Information Age Warfare
	Introduction
	User Friendly Cartoon 006151
	History of Warfare
		Case Study 8.1: Internet How To Guide to Terrorism
	The Technology of War
		Case Study 8.2: War News
		Cyber Wars
		Satellites - The View from Space
		Star Wars Technology
		Network-centric warfare
		Case Study 8.3: WiFi Landmines
	The Battlefield
		Robo ? Soldier
		Man or Machine
		The Unseen Enemy
		Mobile Phones as Weapons
		War Games
	Information dominance
	User Friendly Cartoon 006225
		Intelligence Gathering and Surveillance
	Discussion Topics
		Working for Arms Manufacturers
		Cyberterrorism: Real Threat or Virtual Bogeyman?
		Overall Benefit or Drain on Resources?
	Related Reading
9 Technology and the Human Body
	Introduction
	Dilbert Cartoon 020206
	Health Information Systems
		Treatment
		Electronic Patient Records (EPR)
		Ebooking
		Eprescribing
		Intranets, Internet, and Call Centres
		Factors for Success
	Power to the Patient
		Internet, CD and Games
		Television Programmes
		Digital Television
		Self-diagnosis Kits
		Online Pharmacies
	Online Body Trafficking
	Techno-Medicine
		Telemedicine
		Training and Supporting Nurses & Doctors
		Virtual Therapy
		Robots in Hospitals
		Smart Monitoring
		Case Study 9.1: High Tech Nursing Home
		Computer Modelling
		Case Study 9.2: Computer Modelling to Track Tuberculosis
		Assistive Technology and Rehabilitation
	New Medical Technologies
		Implants for Diagnosis and Healing
		Implants and Prosthetics for Replacement and Reconstruction
		Artificial Eyes
		Intelligent Limbs
		Face Transplants
		Brain Implants
		Digital Flesh & Cyborgs
		Case Study 9.3: Implantation of Direct Neural Interfaces
	Discussion Topics
		The Longevity and Social Justice Debate
		Owning the Code of Life
		What is a Human?
	Related Reading
10 Professionalism in IT
	What is Professionalism?
	Dilbert Cartoon 050428
		Case Study 10.1: Discovery of Customer Malfeasance
		Conduct
		Case Study 10.2: Health and Safety
		Practice
		Sanction
		Whistleblowing
		Safety Critical Software
	Discussion Topics
		Self-Incrimination
		Responsibility for DDoS Attacks
		Whistleblowing Insecurity
	Related Reading
11 Online Crime and Real Punishment
	Introduction
	User Friendly Cartoon 005863
		A Very Brief History of Crime and Computers
		Computer Fraud
		Phishing
	Malware
		A Taxonomy of Malware
		Problems Caused by Malware
		Malware Authors: Who, How and Why?
		Hoaxes and Life Imitating Art
		User Friendly Cartoon 005865
		Virus Checking and Auto-Notifying
	Computer Security: Cops and Robbers, Poachers and Gamekeepers
		Historical Roots of Cracking
		Case Study 11.1: The 8.5 Second Crack
		Who are the Crackers?
		Case Study 11.2: Princeton Crack Yale Admissions System
		Vulnerability, Risk and Threat
		The Closed v Open Security Debate
		Walking the Tightrope: Social Pressures on Security
		Fields/Fences/Gates or Buildings/Walls/Doors
			or How Much Security Should be Necessary?
		Poachers and Gamekeepers
	Laws Against Computer Misuse
		UK Computer Misuse Act
		US Sequence of Laws
		Council of Europe Convention on Cybercrime
		Case Study 11.3: Gary McKinnon's Extradition
	The Growing Problem of Computer Crime
	Discussion Topics
		White Hat Cracking Should Be Legalized
		Web Scrapers and Robot Denial Files
		An Immune System for the Internet
	Related Reading
12 Patents and Copyright
	Introduction
	User Friendly Cartoon 004079
	Intellectual Property?
		The Philosophical Basis of Patents and Copyright
	Patents
		A Brief History of Patents
		The Modern Patent Systems
		Business Method and Software Patents
		User Friendly Cartoon 005277
		General Criticisms of Patents
		Patent Licensing Companies
	Copyright
		Origins and Development of Copyright
		The Main Provisions of Modern Copyright Statutes
		Case Study 12.1: Sklyarov
		The Main Case Law of Copyright in the US
		Case Study 12.2: Napster
		The State of Play
		Caser Study 12.3: The Music Industry and Higher Education
		User Friendly Cartoon 004083
		Software Copyright
	Copyright and the Architecture of Cyberspace
		Related Issues
		Free Culture
	Discussions Topics
		Is copyright the correct way to reward artists?
			Does it actually promote artistic activity?
		Lack of Legitimate Downloads Caused the Rise of Napster et al
		A New Basis for Copyright Law is Required
		Control and the Copyright Bargain
	Related Reading
13 Unwanted Electronic Attentions
	Introduction
	User Friendly Cartoon 003693
	Unsolicited Communication
		Type of Communication
		Medium of Communication
	The Economics of Unsolicited Contacts
		Why Companies Use Unsolicited Contact
		Case Study 13.1: UK MPs Read No Evil
		Case Study 13.2: Comment Spam, No-Google Meta-tag and Googlebombing
		User Friendly Cartoon 006839
		Social, Legal and Technological Discouragement
	Malicious Unwanted Attentions
		Online and Telephone Fraud
		Electronic Stalking
		Case Study 13.3: Jake Baker
		Online Grooming
	Discussion Topics
		Tackling Spam at the Transport Layer
		Opt-In, Opt-Out, Shake It All About
		Freedom of Speech or Online Stalking
	Related Reading
14 Education and Online Learning
	Introduction
	User Friendly Cartoon 006502
	From the Chalkboard to the Virtual Classroom
		Technologies for Styles
	Developing the Technological Classroom
		The Learner Perspective
		The Teacher Perspective
		The Administration Perspective
		Electronic Learning Resources
		Online Information Systems
		Case Study 14.1: The Open University and Friends
	Mobile Education (M-Learning)
	Assessment and Authentication
		Plagiarism
		Case Study 14.2: Honor System Breakdown: University of Virginia
		Case Study 14.3: Failure of the UKeU
		Case Study 14.4: JISC Online Plagiarism Service
	Accessibility of Education in a Wired World
	Discussion Topics
		One Person's Plagiarism is Another's Research
		Overseas Education vs Distance Education
		The Net of a Million Lies
	Related Reading
15 Living and Working in a Wired World
	Introduction
	User Friendly Cartoon 005627
	The Digital Lifestyle
		The Work and Home Environment
		UK Employers Not Entitled to Secretly Monitor Email
		Smarter Travel
		Smarter Homes
		Shopping
		The Sporting Life
	Technology and the Individual
		Education
		Health
		Crime
		Religion
	Communication
		The Changing Face of Communication
		Case Study 15.1: Flash Mobs ? a New Technology-Driven Social Event
		The Global Village
		User Friendly Cartoon 005758
	The Digital Divide
		Case Study 15.2: Hewlett Packard (HP) Closes the Digital Divide
		The Digital Divide in the Industrialized World
		The Digital Divide Between the Nations
	Discussion Topics
		The Language of the Digital Age
		Digital Relationships
		Digital Divides
	Related Reading

Library of Congress Subject Headings for this publication:

Technology -- Social aspects.
Technology -- Moral and ethical aspects.