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Whisker Weave |
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Applies to: Volumes Summary: Research algorithm for all-hexahedral meshing of arbitrary 3D volumes Syntax: Volume <range> Scheme Weave Related Commands: Pillow Volume <range> {Volume|Surface|Curve} <range> Mesh [Fixed|Free] Set AutoWeaveShrink [on|off] Set Statelist [on|off] Discussion: Whisker Weaving ( Tautges, 96; Tautges, 95; Folwell, 98) is a volume meshing algorithm currently being researched and is not released for general use. However, daring users may find the current form of the algorithm useful for mostly-convex geometries.Whisker Weaving holds the promise of being able to fill arbitrary geometries with hexahedra that conform to a fixed surface mesh. The algorithm is based on the rich information contained in the Spatial Twist Continuum (STC) ( Murdoch, 95), which is the grouping of the dual of an all-hexahedral mesh into an arrangement of surfaces called sheets. Given a bounding quadrilateral surface mesh, Whisker Weaving constructs sheets advancing from the boundary inward. The sheets are then modified so that the arrangement dualizes to a well defined hexahedral mesh. Once the primal hex-mesh is generated, interior node positions are generated by smoothing.Examples of meshes generated using the whisker weaving algorithm are shown in the following figure. |
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Some simple Whisker Weaving meshes with good quality |
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Whisker Weaving Basic Commands The basic steps for meshing a volume with Whisker Weaving are the following:
Volume <range> Scheme Weave
Mesh Volume <range>
Pillow Volume <range>
Volume <range> Smooth Scheme Condition Number Smooth Volume <range> Whisker Weaving Options Currently, Whisker Weaving relies on being able to perturb the bounding quadrilateral mesh. However, a bounding surface's mesh will not be changed if it is contained in another volume that is already meshed. The user may also explicitly prevent Whisker Weaving from changing a bounding mesh by fixing it with the following command: {Volume|Surface|Curve} <range> Mesh [Fixed|Free] The user may select an optional control strategy that doesn't change the surface mesh by setting AutoWeaveShrink off, and setting Statelist on with the following commands: Set AutoWeaveShrink [on|off] Set Statelist [on|off] Numerous developer commands are available for stepping through the algorithm, examining results, and toggling options. These are available via the command line help but are not detailed here. |
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