org.jboss.remoting.transport.bisocket.Bisocket properties
IS_CALLBACK_SERVER (actual value is "isCallbackServer"): when a bisocket server invoker receives this parameter with a value of true, it avoids the creation of a ServerSocket. Therefore, IS_CALLBACK_SERVER should be used on the client side for the creation of a callback server. The default value is false. PING_FREQUENCY (actual value is "pingFrequency"): The server side uses this value to determine the interval, in milliseconds, between pings that it will send on the control connection. The client side uses this value to calculate the window in which it must receive pings on the control connection. In particular, the window is ping frequency * ping window factor. See also the definition of PING_WINDOW_FACTOR. The default value is 5000. PING_WINDOW_FACTOR (actual value is "pingWindowFactor"): The client side uses this value to calculate the window in which it must receive pings on the control connection. In particular, the window is ping frequency * ping window factor. See also the definition of PING_FREQUENCY. The default value is 2. MAX_RETRIES (actual value is "maxRetries"): This parameter is relevant only on the client side, where the BisocketClientInvoker uses it to govern the number of attempts it should make to get the address and port of the secondary ServerSocket, and the BisocketServerInvoker uses it to govern the number of attempts it should make to create both ordinary and control sockets. The default value is 10. SECONDARY_BIND_PORT (actual value is "secondaryBindPort"): The server side uses this parameter to determine the bind port for the secondary ServerSocket. SECONDARY_BIND_PORTS (actual value is "secondaryBindPorts"): The server side uses this parameter to determine the bind ports for the secondary ServerSockets in a multihome server. SECONDARY_CONNECT_PORT (actual value is "secondaryConnectPort"): The server side uses this parameter to determine the connect port used by the client side to connect to the secondary ServerSocket. SECONDARY_CONNECT_PORTS (actual value is "secondaryConnectPorts"): The server side uses this parameter to determine the connect ports used by the client side to connect to the secondary ServerSockets in a multihome server.