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Chapter 10, "Motion in Two and Three Dimensions"2D DisplacementDr = rf – ri for position vectors ri (initial) and rf (final). Average Velocity in 2D and 3Dfor any displacement vector Dr and time interval t. Equations of Motion in 2D and 3Dvf = vi + at Dx = ½(vf + vi)t Dx = vit + ½at2 for vectors a, vf, vi, and Dx and scalar t. Vertical Components of a Projectileay = –9.8m/s2 vfy = viy + at Dy = viyt + ½ayt2 Horizontal Components of a Projectileax = 0m/s2 vx = Dx/t |
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