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scalar multiplication  2nd  3rd  4th  5th 
    equations with matrices (example 5.7)  2nd 
    example 5.6  2nd 
    in Cartesian coordinates (example 4.11) 
    in polar coordinates 
    in polar coordinates (example 4.10)  2nd 
    normalizing vectors  2nd  3rd 
        example 4.12  2nd 
    self-assessment  2nd 
        solutions  2nd 
scalar product  [See dot product]
scalar values 
    storing in code  2nd 
    versus vectors  2nd  3rd  4th  5th 
        self-assessment  2nd 
scaling objects  2nd  3rd 
    2D differential scale (example 6.6)  2nd  3rd  4th 
    2D uniform scale (example 6.5)  2nd  3rd  4th  5th 
    3D differential scale (example 6.8)  2nd  3rd 
    3D uniform scale (example 6.7)  2nd 
    concatenation
        3D scaling with respect to center point (example 6.11)  2nd 
    self-assessment  2nd 
        solutions 
scientific calculator
    trigonometric functions on 
screen points  [See also 2D points]
    distance between (example 2.1) 
    midpoint between (example 2.4)  2nd 
secant  2nd  [See also trigonometric functions]
second derivatives  2nd 
    example 9.6  2nd 
seconds
    converting weeks to (example 7.3)  2nd 
self-assessment
    scaling objects  2nd 
        solutions 
self-assessments
    acceleration  2nd  3rd 
        solutions  2nd 
    angles  2nd 
        solutions 
    circles and spheres  2nd 
        solutions 
    collision detection 
        solutions 
    collisions with stationary objects  2nd 
        solutions 
    combo matrices  2nd 
        solutions 
    computer unit conversion 
        solutions 
    conservation of momentum theorem  2nd 
        solutions 
    conversion factors 
        solutions 
    cross product 
        solutions 
    distance between points  2nd  3rd 
        solutions 
    dot product 
        solutions 
    equations of motion 
        solutions 
    forces  2nd  3rd 
        solutions 
    GPE (gravitational potential energy) and conservation of mechanical energy 
        solutions 
    instantaneous velocity  2nd 
        solutions 
    matrices  2nd  3rd  4th  5th  6th 
        solutions 
    matrix addition and subtraction  2nd  3rd  4th 
        solutions 
    matrix multiplication 
        solutions 
    matrix transpose 
        solutions 
    metric system conversions 
        solutions 
    momentum and impulse  2nd 
        solutions 
    motion with vectors  2nd 
        solutions 
    Newton's laws  2nd  3rd 
    Newton's laws
        solutions 
    parabolas 
        solutions 
    polar and Cartesian coordinates 
        solutions 
    projectiles  2nd 
        solutions 
    rotating objects  2nd 
        solutions 
    rotational motion  2nd  3rd 
        solutions  2nd 
    scalar multiplication  2nd 
        solutions  2nd 
    translations  2nd 
        solutions 
    trigonometric functions  2nd 
        solutions 
    trigonometric identities  2nd 
        solutions 
    vector addition and subtraction  2nd  3rd 
        solutions 
    vectors versus scalar values  2nd 
    velocity  2nd 
        solutions 
    work and kinetic energy  2nd 
        solutions 
SF (net force)  2nd  3rd 
shooting paintballs (example 10.10)  2nd  3rd 
sine  [See also trigonometric functions]2nd  [See also arcsine]
    amplitude of sine wave  2nd  3rd 
    and unit circle 
    defining (example 3.5)  2nd  3rd 
    graphing  2nd 
        compacting sine wave horizontally (example 3.9)  2nd 
        compacting sine wave vertically (example 3.11)  2nd 
        stretching sine wave horizontally (example 3.8)  2nd 
        stretching sine wave vertically (example 3.10)  2nd 
    period of sine wave  2nd  3rd 
    sum and difference identities  2nd 
        example 3.13 
        example 3.14 
size of product (matrix multiplication)  2nd 
sketching
    circles
        example 2.8  2nd  3rd  4th 
        example 2.9  2nd  3rd 
    parabolas
        example 2.6  2nd  3rd 
        example 2.7  2nd  3rd 
slope  2nd 
slope of lines 
    parallel lines 
    perpendicular lines 
slope-intercept linear equation 
slopes 
solution set
    for system of linear equations 
solutions to self-assessments
    acceleration  2nd 
    angles 
    circles and spheres 
    collision detection 
    collisions with stationary objects 
    computer unit conversion 
    concatenation 
    conservation of momentum theorem 
    conversion factors 
    cross product 
    distance between points 
    dot product 
    equations of motion 
    forces 
    GPE (gravitational potential energy) and conservation of mechanical energy 
    instantaneous velocity 
    matrices 
    matrix addition and subtraction 
    matrix multiplication 
    matrix transpose 
    metric system conversions 
    momentum and impulse 
    motion with vectors 
    Newton's laws 
    parabolas 
    polar and Cartesian coordinates 
    projectiles 
    rotating objects 
    rotational motion  2nd 
    scalar multiplication  2nd 
    scaling objects 
    translations 
    trigonometric functions 
    trigonometric identities 
    vector addition and subtraction 
    velocity 
    work and kinetic energy 
sound waves  [See graphing sine and cosine]
speed  [See also velocity]
    versus velocity  2nd 
speed conversion (example 7.5)  2nd 
sphere-sphere collision detection (example 2.13)  2nd 
spheres  2nd  3rd  [See also circles]4th 
    collision detection  2nd  3rd  4th 
        self-assessment 
        sphere-sphere collision detection (example 2.13)  2nd 
    determining equation of (example 2.11)  2nd  3rd 
    self-assessment  2nd 
        solutions 
sqrt() function 
sqrtf() function 
squishing  [See compacting]
static friction  2nd  3rd 
stationary objects
    collisions with  2nd  3rd  4th 
        axis-aligned vector reflection (example 13.1)  2nd 
        non-axis-aligned vector reflection  2nd  3rd  4th  5th  6th  7th  8th  9th  10th  11th  12th  13th  14th 
        self-assessment  2nd  3rd 
stretching
    fundamental period 
    sine wave horizontally (example 3.8)  2nd 
    sine wave vertically (example 3.10)  2nd 
subtraction of matrices  2nd  3rd  4th  5th 
    example 5.5  2nd  3rd 
    self-assessment  2nd  3rd  4th 
        solutions 
subtraction of vectors
    numerical subtraction 
        in 3D  2nd  3rd 
    self-assessment  2nd  3rd 
        solutions 
sum identities for cosine  2nd 
    example 3.15 
sum identities for sine  2nd 
    example 3.13 
surface normal 
    example 4.16  2nd 
symbols in formulas 
symmetry (parabolas)  [See axis of symmetry (parabolas)]
system of linear equations 

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