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[B]
[C]
[D]
[E]
[F]
[G]
[H]
[I]
[J]
[K]
[L]
[M]
[N]
[O]
[P]
[R]
[S]
[T]
[U]
[V]
[W]
[X]
[Y]
[Z]
vector product
[See cross product] vector reflection
2nd
3rd
4th
axis-aligned vector reflection
2nd
example 13.1
2nd
non-axis-aligned vector reflection
2nd
3rd
4th
5th
6th
7th
8th
9th
example 13.2
2nd
3rd
example 13.3
2nd
vectors
[See also direction]2nd
3D vector class
2nd
addition 3D numerical addition
2nd
commutative law of vector addition
graphical addition
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
numerical addition
2nd
3rd
4th
5th
6th
self-assessment
2nd
3rd
4th
Cartesian coordinates
2nd
3rd
4th
converting to polar coordinates
2nd
3rd
4th
in 3D
2nd
self-assessment
2nd
cross product
2nd
angle between vectors
2nd
3rd
4th
example 4.15
perpendicular vectors
2nd
3rd
4th
5th
self-assessment
2nd
surface normal
2nd
3rd
defining
2nd
displacement
2nd
***copy first level here***
versus distance
2nd
3rd
4th
5th
displacement with
2nd
3rd
4th
5th
6th
2D displacement (example 10.1)
2nd
3D displacement (example 10.2)
2nd
dot product
2nd
3rd
4th
5th
angle between vectors
angle between vectors (example 4.14)
2nd
checking object in view (example 4.13)
2nd
3rd
perpendicular check
2nd
3rd
positive and negative dot product
2nd
projection
2nd
self-assessment
2nd
Matrix Vortex CD-ROM demo
2nd
motion with self-assessment
2nd
3rd
negative displacement (example 4.2)
2nd
normalization
notation
2nd
polar coordinates
2nd
3rd
4th
5th
converting to Cartesian coordinates
2nd
3rd
4th
self-assessment
2nd
positive displacement (example 4.1)
2nd
scalar multiplication
2nd
in Cartesian coordinates (example 4.11)
in polar coordinates
in polar coordinates (example 4.10)
2nd
normalizing vectors
2nd
3rd
4th
5th
self-assessment
2nd
storing in code
2nd
subtraction 3D numerical subtraction
2nd
3rd
numerical subtraction
self-assessment
2nd
3rd
4th
transpose (example 5.11)
velocity
***copy first level here***
versus scalar values
2nd
3rd
4th
5th
self-assessment
2nd
velocity
2nd
[See also speed]3rd
4th
acceleration
2nd
3rd
angular acceleration
2nd
average acceleration
2nd
3rd
4th
average acceleration (example 9.4)
2nd
average angular acceleration
2nd
3rd
4th
5th
calculating (example 8.5)
2nd
deceleration (example 8.6)
2nd
graphing average acceleration
2nd
3rd
4th
instantaneous acceleration
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
instantaneous angular acceleration
self-assessment
2nd
3rd
4th
5th
tangential acceleration
2nd
3rd
4th
units of measurement
vertical motion (example 8.10)
2nd
average angular velocity
2nd
3rd
example 14.1
2nd
average velocity
2nd
3rd
4th
5th
6th
7th
8th
9th
between frames (example 8.4)
2nd
calculating (example 8.3)
2nd
example 9.1
2nd
graphing
2nd
3rd
4th
in 3D (example 10.3)
2nd
constant velocity
displacement between frames
displacement between frames (example 8.2)
2nd
displacement with constant velocity
displacement with constant velocity (example 8.1)
2nd
equations of motion
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
CD-ROM demos
2nd
in 2D (example 10.4)
2nd
in 3D (example 10.5)
2nd
multiple equations example (8.9)
2nd
race car examples (8.7 and 8.8)
2nd
3rd
self-assessment
2nd
instantaneous angular velocity
instantaneous velocity
2nd
3rd
4th
5th
6th
derivatives
2nd
3rd
4th
example 9.2
2nd
in frames (example 8.4)
2nd
linear velocity versus angular velocity
momentum
2nd
3rd
1D calculations (example 13.4)
2nd
3D calculations (example 13.5)
2nd
self-assessment
2nd
3rd
4th
solutions
2nd
tangential velocity
2nd
3rd
4th
5th
6th
example 14.4
2nd
versus speed
versus spped
vertex
vertex (parabolas)
2nd
vertical axis of symmetry (parabolas)
2nd
vertical components of projectiles
2nd
3rd
example 10.6
2nd
vertical motion example 8.10
2nd
gravity
vertically compacting sine wave (example 3.11)
2nd
vertically stretching sine wave (example 3.10)
2nd
visualization
[See CD-ROM demos, graphing]
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