# HG changeset patch # Parent 59d3ce14747cee9bf60887a5eae354595c87f43a Bug 813124 - Test for multiple clip paths. r=jrmuizel diff --git a/content/canvas/test/reftest/clip-multiple-paths-badref.html b/content/canvas/test/reftest/clip-multiple-paths-badref.html new file mode 100644 --- /dev/null +++ b/content/canvas/test/reftest/clip-multiple-paths-badref.html @@ -0,0 +1,22 @@ + + + + + + diff --git a/content/canvas/test/reftest/clip-multiple-paths.html b/content/canvas/test/reftest/clip-multiple-paths.html new file mode 100644 --- /dev/null +++ b/content/canvas/test/reftest/clip-multiple-paths.html @@ -0,0 +1,27 @@ + + + + + + + diff --git a/content/canvas/test/reftest/reftest.list b/content/canvas/test/reftest/reftest.list --- a/content/canvas/test/reftest/reftest.list +++ b/content/canvas/test/reftest/reftest.list @@ -181,8 +181,11 @@ pref(webgl.force-layers-readback,true) f pref(webgl.prefer-16bpp,true) == webgl-color-test.html?16bpp wrapper.html?colors.png pref(webgl.prefer-16bpp,true) pref(webgl.force-layers-readback,true) fails-if(nativeFennec) == webgl-color-test.html?16bpp&readback wrapper.html?colors.png # Force native GL (Windows): skip-if(!winWidget) pref(webgl.prefer-native-gl,true) == webgl-clear-test.html?native-gl wrapper.html?green.png skip-if(!winWidget) pref(webgl.prefer-native-gl,true) == webgl-orientation-test.html?native-gl wrapper.html?white-top-left.png skip-if(!winWidget) pref(webgl.prefer-native-gl,true) == webgl-color-test.html?native-gl wrapper.html?colors.png skip-if(!winWidget) pref(webgl.prefer-native-gl,true) pref(webgl.prefer-16bpp,true) == webgl-color-test.html?native-gl&16bpp wrapper.html?colors.png + +# Do we correctly handle multiple clip paths? +!= clip-multiple-paths.html clip-multiple-paths-badref.html