identity.js

122 lines, 54 LOC, 35 covered (64%)

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/* ***** BEGIN LICENSE BLOCK *****
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 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
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 *
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 * The contents of this file are subject to the Mozilla Public License Version
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 * 1.1 (the "License"); you may not use this file except in compliance with
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 * the License. You may obtain a copy of the License at
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 * http://www.mozilla.org/MPL/
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 *
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 * Software distributed under the License is distributed on an "AS IS" basis,
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 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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 * for the specific language governing rights and limitations under the
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 * License.
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 *
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 * The Original Code is Bookmarks Sync.
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 *
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 * The Initial Developer of the Original Code is Mozilla.
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 * Portions created by the Initial Developer are Copyright (C) 2007
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 * the Initial Developer. All Rights Reserved.
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 *
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 * Contributor(s):
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 *  Dan Mills <thunder@mozilla.com>
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 *
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 * Alternatively, the contents of this file may be used under the terms of
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 * either the GNU General Public License Version 2 or later (the "GPL"), or
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 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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 * in which case the provisions of the GPL or the LGPL are applicable instead
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 * of those above. If you wish to allow use of your version of this file only
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 * under the terms of either the GPL or the LGPL, and not to allow others to
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 * use your version of this file under the terms of the MPL, indicate your
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 * decision by deleting the provisions above and replace them with the notice
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 * and other provisions required by the GPL or the LGPL. If you do not delete
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 * the provisions above, a recipient may use your version of this file under
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 * the terms of any one of the MPL, the GPL or the LGPL.
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 *
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 * ***** END LICENSE BLOCK ***** */
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const EXPORTED_SYMBOLS = ['Identity', 'ID'];
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cr = Components.results;
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const Cu = Components.utils;
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Cu.import("resource://weave/ext/Sync.js");
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Cu.import("resource://weave/constants.js");
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Cu.import("resource://weave/log4moz.js");
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Cu.import("resource://weave/util.js");
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Utils.lazy(this, 'ID', IDManager);
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// For storing identities we'll use throughout Weave
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function IDManager() {
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  this._ids = {};
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}
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IDManager.prototype = {
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  get: function IDMgr_get(name) {
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    if (name in this._ids)
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      return this._ids[name];
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    return null;
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  },
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  set: function IDMgr_set(name, id) {
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    this._ids[name] = id;
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    return id;
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  },
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  del: function IDMgr_del(name) {
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    delete this._ids[name];
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  }
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};
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/*
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 * Identity
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 * These objects hold a realm, username, and password
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 * They can hold a password in memory, but will try to fetch it from
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 * the password manager if it's not set.
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 * FIXME: need to rethink this stuff as part of a bigger identity mgmt framework
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 */
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function Identity(realm, username, password) {
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  this.realm = realm;
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  this.username = username;
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  this._password = password;
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}
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Identity.prototype = {
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  get password() {
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    // Look up the password then cache it
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    if (this._password == null)
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      for each (let login in this._logins)
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        if (login.username.toLowerCase() == this.username)
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          this._password = login.password;
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    return this._password;
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  },
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  set password(value) this._password = value,
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  persist: function persist() {
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    // Clean up any existing passwords unless it's what we're persisting
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    let exists = false;
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    for each (let login in this._logins) {
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      if (login.username == this.username && login.password == this._password)
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        exists = true;
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      else
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        Svc.Login.removeLogin(login);
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    }
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    // No need to create the login after clearing out the other ones
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    let log = Log4Moz.repository.getLogger("Identity");
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    if (exists) {
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      log.trace("Skipping persist: " + this.realm + " for " + this.username);
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      return;
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    }
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    // Add the new username/password
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    log.trace("Persisting " + this.realm + " for " + this.username);
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    let nsLoginInfo = new Components.Constructor(
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      "@mozilla.org/login-manager/loginInfo;1", Ci.nsILoginInfo, "init");
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    let newLogin = new nsLoginInfo(PWDMGR_HOST, null, this.realm,
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      this.username, this.password, "", "");
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    Svc.Login.addLogin(newLogin);
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  },
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  get _logins() Svc.Login.findLogins({}, PWDMGR_HOST, null, this.realm)
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};