/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <string.h>
#include <stdlib.h>
#include <systools/win32/uwinapi.h>
#include <stdio.h>
#include <sal/macros.h>
#ifdef UNOPKG
DWORD passOutputToConsole(HANDLE readPipe, HANDLE console)
{
BYTE aBuffer[1024];
DWORD dwRead = 0;
HANDLE hReadPipe = readPipe;
DWORD dwWritten;
//Indicates that we read an odd number of bytes. That is, we only read half of the last
//wchar_t
bool bIncompleteWchar = false;
//fprintf, fwprintf will both send char data without the terminating zero.
//fwprintf converts the unicode string first.
//We expect here to receive unicode without the terminating zero.
//unopkg and the extension manager code MUST
//use dp_misc::writeConsole instead of using fprintf, etc.
DWORD dwToRead = sizeof(aBuffer);
BYTE * pBuffer = aBuffer;
while ( ReadFile( hReadPipe, pBuffer, dwToRead, &dwRead, nullptr ) )
{
//If the previous ReadFile call read an odd number of bytes, then the last one was
//put at the front of the buffer. We increase the number of read bytes by one to reflect
//that one byte.
if (bIncompleteWchar)
dwRead++;
//We must make sure that only complete wchar_t|s are written. WriteConsolse takes
//the number of wchar_t|s as argument. ReadFile, however, reads bytes.
bIncompleteWchar = (dwRead % 2) != 0;
if (bIncompleteWchar)
{
//To test this case, give aBuffer a small odd size, e.g. aBuffer[3]
//The last byte, which is the incomplete wchar_t (half of it), will not be written.
(void) WriteConsoleW( console, aBuffer,
(dwRead - 1) / 2, &dwWritten, nullptr );
//Move the last byte to the front of the buffer, so that it is the start of the
//next string
aBuffer[0] = aBuffer[dwRead - 1];
//Make sure that ReadFile does not overwrite the first byte the next time
dwToRead = sizeof(aBuffer) - 1;
pBuffer = aBuffer + 1;
}
else
{ //We have read an even number of bytes. Therefore, we do not put the last incomplete
//wchar_t at the front of the buffer. We will use the complete buffer the next time
//when ReadFile is called.
dwToRead = sizeof(aBuffer);
pBuffer = aBuffer;
(void) WriteConsoleW( console,
aBuffer, dwRead / 2, &dwWritten, nullptr );
}
}
return 0;
}
#endif
#ifdef UNOPKG
DWORD WINAPI OutputThread( LPVOID pParam )
{
return passOutputToConsole(static_cast<HANDLE>(pParam), GetStdHandle( STD_OUTPUT_HANDLE ));
}
#else
DWORD WINAPI OutputThread( LPVOID pParam )
{
BYTE aBuffer[256];
DWORD dwRead = 0;
HANDLE hReadPipe = (HANDLE)pParam;
while ( ReadFile( hReadPipe, &aBuffer, sizeof(aBuffer), &dwRead, NULL ) )
{
DWORD dwWritten;
(void) WriteFile( GetStdHandle( STD_OUTPUT_HANDLE ), aBuffer, dwRead, &dwWritten, NULL );
}
return 0;
}
#endif
// Thread that reads from child process standard error pipe
#ifdef UNOPKG
DWORD WINAPI ErrorThread( LPVOID pParam )
{
return passOutputToConsole(static_cast<HANDLE>(pParam), GetStdHandle( STD_ERROR_HANDLE ));
}
#else
DWORD WINAPI ErrorThread( LPVOID pParam )
{
BYTE aBuffer[256];
DWORD dwRead = 0;
HANDLE hReadPipe = (HANDLE)pParam;
while ( ReadFile( hReadPipe, &aBuffer, sizeof(aBuffer), &dwRead, NULL ) )
{
DWORD dwWritten;
(void) WriteFile( GetStdHandle( STD_ERROR_HANDLE ), aBuffer, dwRead, &dwWritten, NULL );
}
return 0;
}
#endif
// Thread that writes to child process standard input pipe
#ifdef UNOPKG
DWORD WINAPI InputThread( LPVOID pParam )
{
DWORD dwRead = 0;
HANDLE hWritePipe = static_cast<HANDLE>(pParam);
//We need to read in the complete input until we encounter a new line before
//converting to Unicode. This is necessary because the input string can use
//characters of one, two, and more bytes. If the last character is not
//complete, then it will not be converted properly.
//Find out how a new line (0xd 0xa) looks like with the used code page.
//Characters may have one or multiple bytes and different byte ordering
//can be used (little and big endian);
int cNewLine = WideCharToMultiByte(
GetConsoleCP(), 0, L"\r\n", 2, nullptr, 0, nullptr, nullptr);
char * mbBuff = new char[cNewLine];
WideCharToMultiByte(
GetConsoleCP(), 0, L"\r\n", 2, mbBuff, cNewLine, nullptr, nullptr);
const DWORD dwBufferSize = 256;
char* readBuf = static_cast<char*>(malloc(dwBufferSize));
int readAll = 0;
DWORD curBufSize = dwBufferSize;
while ( ReadFile( GetStdHandle( STD_INPUT_HANDLE ),
readBuf + readAll,
curBufSize - readAll, &dwRead, nullptr ) )
{
readAll += dwRead;
int lastBufSize = curBufSize;
//Grow the buffer if necessary
if (readAll > curBufSize * 0.7)
{
curBufSize *= 2;
readBuf = static_cast<char *>(realloc(readBuf, curBufSize));
}
//If the buffer was filled completely then
//there could be more input coming. But if we read from the console
//and the console input fits exactly in the buffer, then the next
//ReadFile would block until the users presses return, etc.
//Therefore we check if last character is a new line.
//To test this, set dwBufferSize to 4 and enter "no". This should produce
//4 bytes with most code pages.
if ( readAll == lastBufSize
&& memcmp(readBuf + lastBufSize - cNewLine, mbBuff, cNewLine) != 0)
{
//The buffer was completely filled and the last byte(s) are no
//new line, so there is more to come.
continue;
}
//Obtain the size of the buffer for the converted string.
int sizeWBuf = MultiByteToWideChar(
GetConsoleCP(), MB_PRECOMPOSED, readBuf, readAll, nullptr, 0);
wchar_t * wideBuf = new wchar_t[sizeWBuf];
//Do the conversion.
MultiByteToWideChar(
GetConsoleCP(), MB_PRECOMPOSED, readBuf, readAll, wideBuf, sizeWBuf);
DWORD dwWritten;
(void)WriteFile( hWritePipe, wideBuf, sizeWBuf * 2, &dwWritten, nullptr );
delete[] wideBuf;
readAll = 0;
}
delete[] mbBuff;
free(readBuf);
return 0;
}
#else
DWORD WINAPI InputThread( LPVOID pParam )
{
BYTE aBuffer[256];
DWORD dwRead = 0;
HANDLE hWritePipe = (HANDLE)pParam;
while ( ReadFile( GetStdHandle( STD_INPUT_HANDLE ), &aBuffer, sizeof(aBuffer), &dwRead, NULL ) )
{
DWORD dwWritten;
(void) WriteFile( hWritePipe, aBuffer, dwRead, &dwWritten, NULL );
}
return 0;
}
#endif
// Thread that waits until child process reached input idle
DWORD WINAPI WaitForUIThread( LPVOID pParam )
{
#ifndef UNOPKG
HANDLE hProcess = (HANDLE)pParam;
if ( !wgetenv( L"UNOPKG" ) )
WaitForInputIdle( hProcess, INFINITE );
#else
(void) pParam;
#endif
return 0;
}
// Ctrl-Break handler that terminates the child process if Ctrl-C was pressed
HANDLE hTargetProcess = INVALID_HANDLE_VALUE;
BOOL WINAPI CtrlBreakHandler(
DWORD // control signal type
)
{
TerminateProcess( hTargetProcess, 255 );
return TRUE;
}
int wmain( int, wchar_t** )
{
WCHAR szTargetFileName[MAX_PATH] = L"";
STARTUPINFOW aStartupInfo;
PROCESS_INFORMATION aProcessInfo;
ZeroMemory( &aStartupInfo, sizeof(aStartupInfo) );
aStartupInfo.cb = sizeof(aStartupInfo);
aStartupInfo.dwFlags = STARTF_USESTDHANDLES;
// Create an output pipe where the write end is inheritable
HANDLE hOutputRead, hOutputWrite;
if ( CreatePipe( &hOutputRead, &hOutputWrite, nullptr, 0 ) )
{
HANDLE hTemp;
DuplicateHandle( GetCurrentProcess(), hOutputWrite, GetCurrentProcess(), &hTemp, 0, TRUE, DUPLICATE_SAME_ACCESS );
CloseHandle( hOutputWrite );
hOutputWrite = hTemp;
aStartupInfo.hStdOutput = hOutputWrite;
}
// Create an error pipe where the write end is inheritable
HANDLE hErrorRead, hErrorWrite;
if ( CreatePipe( &hErrorRead, &hErrorWrite, nullptr, 0 ) )
{
HANDLE hTemp;
DuplicateHandle( GetCurrentProcess(), hErrorWrite, GetCurrentProcess(), &hTemp, 0, TRUE, DUPLICATE_SAME_ACCESS );
CloseHandle( hErrorWrite );
hErrorWrite = hTemp;
aStartupInfo.hStdError = hErrorWrite;
}
// Create an input pipe where the read end is inheritable
HANDLE hInputRead, hInputWrite;
if ( CreatePipe( &hInputRead, &hInputWrite, nullptr, 0 ) )
{
HANDLE hTemp;
DuplicateHandle( GetCurrentProcess(), hInputRead, GetCurrentProcess(), &hTemp, 0, TRUE, DUPLICATE_SAME_ACCESS );
CloseHandle( hInputRead );
hInputRead = hTemp;
aStartupInfo.hStdInput = hInputRead;
}
// Get image path with same name but with .exe extension
WCHAR szModuleFileName[MAX_PATH];
GetModuleFileNameW( nullptr, szModuleFileName, MAX_PATH );
WCHAR *lpLastDot = wcsrchr( szModuleFileName, '.' );
if ( lpLastDot && 0 == wcsicmp( lpLastDot, L".COM" ) )
{
size_t len = lpLastDot - szModuleFileName;
wcsncpy( szTargetFileName, szModuleFileName, len );
wcsncpy( szTargetFileName + len, L".EXE", SAL_N_ELEMENTS(szTargetFileName) - len );
}
// Create process with same command line, environment and stdio handles which
// are directed to the created pipes
BOOL fSuccess = CreateProcessW(
szTargetFileName,
GetCommandLineW(),
nullptr,
nullptr,
TRUE,
0,
nullptr,
nullptr,
&aStartupInfo,
&aProcessInfo );
if ( fSuccess )
{
// These pipe ends are inherited by the child process and no longer used
CloseHandle( hOutputWrite );
CloseHandle( hErrorWrite );
CloseHandle( hInputRead );
// Set the Ctrl-Break handler
hTargetProcess = aProcessInfo.hProcess;
SetConsoleCtrlHandler( CtrlBreakHandler, TRUE );
// Create threads that redirect remote pipe io to current process's console stdio
DWORD dwOutputThreadId, dwErrorThreadId, dwInputThreadId;
HANDLE hOutputThread = CreateThread( nullptr, 0, OutputThread, static_cast<LPVOID>(hOutputRead), 0, &dwOutputThreadId );
HANDLE hErrorThread = CreateThread( nullptr, 0, OutputThread, static_cast<LPVOID>(hErrorRead), 0, &dwErrorThreadId );
HANDLE hInputThread = CreateThread( nullptr, 0, InputThread, static_cast<LPVOID>(hInputWrite), 0, &dwInputThreadId );
// Create thread that wait until child process entered input idle
DWORD dwWaitForUIThreadId;
HANDLE hWaitForUIThread = CreateThread( nullptr, 0, WaitForUIThread, static_cast<LPVOID>(aProcessInfo.hProcess), 0, &dwWaitForUIThreadId );
HANDLE hObjects[] =
{
hTargetProcess,
hWaitForUIThread,
hOutputThread,
hErrorThread
};
#ifdef UNOPKG
WaitForMultipleObjects( SAL_N_ELEMENTS(hObjects), hObjects, TRUE, INFINITE );
#else
bool bDetach = false;
int nOpenPipes = 2;
do
{
DWORD dwWaitResult = WaitForMultipleObjects( SAL_N_ELEMENTS(hObjects), hObjects, FALSE, INFINITE );
switch ( dwWaitResult )
{
case WAIT_OBJECT_0: // The child process has terminated
case WAIT_OBJECT_0 + 1: // The child process entered input idle
bDetach = true;
break;
case WAIT_OBJECT_0 + 2: // The remote end of stdout pipe was closed
case WAIT_OBJECT_0 + 3: // The remote end of stderr pipe was closed
bDetach = --nOpenPipes <= 0;
break;
default: // Something went wrong
bDetach = true;
break;
}
} while( !bDetach );
#endif
CloseHandle( hOutputThread );
CloseHandle( hErrorThread );
CloseHandle( hInputThread );
CloseHandle( hWaitForUIThread );
DWORD dwExitCode = 0;
GetExitCodeProcess( aProcessInfo.hProcess, &dwExitCode );
CloseHandle( aProcessInfo.hProcess );
CloseHandle( aProcessInfo.hThread );
return dwExitCode;
}
return -1;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
↑ V701 realloc() possible leak: when realloc() fails in allocating memory, original pointer 'readBuf' is lost. Consider assigning realloc() to a temporary pointer.
↑ V769 The 'readBuf' pointer in the 'readBuf + readAll' expression could be nullptr. In such case, resulting value will be senseless and it should not be used. Check lines: 171, 166.