/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <tools/bigint.hxx>
#include <sal/log.hxx>
#include <pagefrm.hxx>
#include <txtfrm.hxx>
#include <notxtfrm.hxx>
#include <doc.hxx>
#include <pam.hxx>
#include <IDocumentUndoRedo.hxx>
#include <IDocumentSettingAccess.hxx>
#include <IDocumentDrawModelAccess.hxx>
#include <frmtool.hxx>
#include <dflyobj.hxx>
#include <hints.hxx>
#include <fmtornt.hxx>
#include <fmtfsize.hxx>
#include <fmtsrnd.hxx>
#include <txatbase.hxx>
#include <tabfrm.hxx>
#include <flyfrms.hxx>
#include <crstate.hxx>
#include <sectfrm.hxx>
#include <tocntntanchoredobjectposition.hxx>
#include <dcontact.hxx>
#include <sortedobjs.hxx>
#include <layouter.hxx>
#include "objectformattertxtfrm.hxx"
#include <HandleAnchorNodeChg.hxx>
using namespace ::com::sun::star;
namespace
{
inline SwTwips lcl_GetTopForObjPos(const SwContentFrame* pCnt, const bool bVert, const bool bVertL2R)
{
if ( bVert )
{
SwTwips aResult = pCnt->getFrameArea().Left();
if ( bVertL2R )
aResult += pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid();
else
aResult += pCnt->getFrameArea().Width() - pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid();
return aResult;
}
else
return pCnt->getFrameArea().Top() + pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid();
}
}
SwFlyAtContentFrame::SwFlyAtContentFrame( SwFlyFrameFormat *pFormat, SwFrame* pSib, SwFrame *pAnch ) :
SwFlyFreeFrame( pFormat, pSib, pAnch )
{
m_bAtCnt = true;
m_bAutoPosition = (RndStdIds::FLY_AT_CHAR == pFormat->GetAnchor().GetAnchorId());
}
// #i28701#
void SwFlyAtContentFrame::Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew )
{
const SwFormatAnchor *pAnch = nullptr;
if (pNew)
{
const sal_uInt16 nWhich = pNew->Which();
if( RES_ATTRSET_CHG == nWhich && SfxItemState::SET ==
static_cast<const SwAttrSetChg*>(pNew)->GetChgSet()->GetItemState( RES_ANCHOR, false,
reinterpret_cast<const SfxPoolItem**>(&pAnch) ))
; // The anchor pointer is set at GetItemState!
else if( RES_ANCHOR == nWhich )
{
//Change anchor, I move myself to a new place.
//The anchor type must not change, this is only possible using
//SwFEShell.
pAnch = static_cast<const SwFormatAnchor*>(pNew);
}
}
if( pAnch )
{
OSL_ENSURE( pAnch->GetAnchorId() == GetFormat()->GetAnchor().GetAnchorId(),
"Illegal change of anchor type. " );
//Unregister, get hold of a new anchor and attach it
SwRect aOld( GetObjRectWithSpaces() );
SwPageFrame *pOldPage = FindPageFrame();
const SwFrame *pOldAnchor = GetAnchorFrame();
SwContentFrame *pContent = const_cast<SwContentFrame*>(static_cast<const SwContentFrame*>(GetAnchorFrame()));
AnchorFrame()->RemoveFly( this );
const bool bBodyFootnote = (pContent->IsInDocBody() || pContent->IsInFootnote());
// Search the new anchor using the NodeIdx; the relation between old
// and new NodeIdx determines the search direction
const SwNodeIndex aNewIdx( pAnch->GetContentAnchor()->nNode );
SwNodeIndex aOldIdx( pContent->IsTextFrame()
// sw_redlinehide: can pick any node here, the compare with
// FrameContainsNode should catch it
? *static_cast<SwTextFrame *>(pContent)->GetTextNodeFirst()
: *static_cast<SwNoTextFrame *>(pContent)->GetNode() );
//fix: depending on which index was smaller, searching in the do-while
//loop previously was done forward or backwards respectively. This however
//could lead to an infinite loop. To at least avoid the loop, searching
//is now done in only one direction. Getting hold of a frame from the node
//is still possible if the new anchor could not be found. Chances are
//good that this will be the correct one.
// consider the case that at found anchor frame candidate already a
// fly frame of the given fly format is registered.
// consider, that <pContent> is the already
// the new anchor frame.
bool bFound( FrameContainsNode(*pContent, aNewIdx.GetIndex()) );
const bool bNext = !bFound && aOldIdx < aNewIdx;
while ( pContent && !bFound )
{
do
{
if ( bNext )
pContent = pContent->GetNextContentFrame();
else
pContent = pContent->GetPrevContentFrame();
} while ( pContent &&
( bBodyFootnote != ( pContent->IsInDocBody() ||
pContent->IsInFootnote() ) ) );
if ( pContent )
bFound = FrameContainsNode(*pContent, aNewIdx.GetIndex());
// check, if at found anchor frame candidate already a fly frame
// of the given fly frame format is registered.
if (bFound && pContent && pContent->GetDrawObjs())
{
SwFrameFormat* pMyFlyFrameFormat( &GetFrameFormat() );
SwSortedObjs &rObjs = *pContent->GetDrawObjs();
for(SwAnchoredObject* rObj : rObjs)
{
SwFlyFrame* pFlyFrame = dynamic_cast<SwFlyFrame*>(rObj);
if ( pFlyFrame &&
&(pFlyFrame->GetFrameFormat()) == pMyFlyFrameFormat )
{
bFound = false;
break;
}
}
}
}
if ( !pContent )
{
SwContentNode *pNode = aNewIdx.GetNode().GetContentNode();
pContent = pNode->getLayoutFrame( getRootFrame(), &pOldAnchor->getFrameArea().Pos(), nullptr, false );
OSL_ENSURE( pContent, "New anchor not found" );
}
//Flys are never attached to a follow, but always on the master which
//we are going to search now.
SwContentFrame* pFlow = pContent;
while ( pFlow->IsFollow() )
pFlow = pFlow->FindMaster();
pContent = pFlow;
//and *puff* it's attached...
pContent->AppendFly( this );
if ( pOldPage && pOldPage != FindPageFrame() )
NotifyBackground( pOldPage, aOld, PREP_FLY_LEAVE );
//Fix(3495)
InvalidatePos_();
InvalidatePage();
SetNotifyBack();
// #i28701# - reset member <maLastCharRect> and
// <mnLastTopOfLine> for to-character anchored objects.
ClearCharRectAndTopOfLine();
}
else
SwFlyFrame::Modify( pOld, pNew );
}
//We need some helper classes to monitor the oscillation and a few functions
//to not get lost.
// #i3317# - re-factoring of the position stack
class SwOszControl
{
static const SwFlyFrame *pStack1;
static const SwFlyFrame *pStack2;
static const SwFlyFrame *pStack3;
static const SwFlyFrame *pStack4;
static const SwFlyFrame *pStack5;
const SwFlyFrame *pFly;
std::vector<Point*> maObjPositions;
public:
explicit SwOszControl( const SwFlyFrame *pFrame );
~SwOszControl();
bool ChkOsz();
static bool IsInProgress( const SwFlyFrame *pFly );
};
const SwFlyFrame *SwOszControl::pStack1 = nullptr;
const SwFlyFrame *SwOszControl::pStack2 = nullptr;
const SwFlyFrame *SwOszControl::pStack3 = nullptr;
const SwFlyFrame *SwOszControl::pStack4 = nullptr;
const SwFlyFrame *SwOszControl::pStack5 = nullptr;
SwOszControl::SwOszControl( const SwFlyFrame *pFrame )
: pFly( pFrame )
{
if ( !SwOszControl::pStack1 )
SwOszControl::pStack1 = pFly;
else if ( !SwOszControl::pStack2 )
SwOszControl::pStack2 = pFly;
else if ( !SwOszControl::pStack3 )
SwOszControl::pStack3 = pFly;
else if ( !SwOszControl::pStack4 )
SwOszControl::pStack4 = pFly;
else if ( !SwOszControl::pStack5 )
SwOszControl::pStack5 = pFly;
}
SwOszControl::~SwOszControl()
{
if ( SwOszControl::pStack1 == pFly )
SwOszControl::pStack1 = nullptr;
else if ( SwOszControl::pStack2 == pFly )
SwOszControl::pStack2 = nullptr;
else if ( SwOszControl::pStack3 == pFly )
SwOszControl::pStack3 = nullptr;
else if ( SwOszControl::pStack4 == pFly )
SwOszControl::pStack4 = nullptr;
else if ( SwOszControl::pStack5 == pFly )
SwOszControl::pStack5 = nullptr;
// #i3317#
while ( !maObjPositions.empty() )
{
Point* pPos = maObjPositions.back();
delete pPos;
maObjPositions.pop_back();
}
}
bool SwOszControl::IsInProgress( const SwFlyFrame *pFly )
{
if ( SwOszControl::pStack1 && !pFly->IsLowerOf( SwOszControl::pStack1 ) )
return true;
if ( SwOszControl::pStack2 && !pFly->IsLowerOf( SwOszControl::pStack2 ) )
return true;
if ( SwOszControl::pStack3 && !pFly->IsLowerOf( SwOszControl::pStack3 ) )
return true;
if ( SwOszControl::pStack4 && !pFly->IsLowerOf( SwOszControl::pStack4 ) )
return true;
if ( SwOszControl::pStack5 && !pFly->IsLowerOf( SwOszControl::pStack5 ) )
return true;
return false;
}
bool SwOszControl::ChkOsz()
{
bool bOscillationDetected = false;
if ( maObjPositions.size() == 20 )
{
// #i3317# position stack is full -> oscillation
bOscillationDetected = true;
}
else
{
Point* pNewObjPos = new Point( pFly->GetObjRect().Pos() );
for ( std::vector<Point*>::iterator aObjPosIter = maObjPositions.begin();
aObjPosIter != maObjPositions.end();
++aObjPosIter )
{
if ( *pNewObjPos == *(*aObjPosIter) )
{
// position already occurred -> oscillation
bOscillationDetected = true;
delete pNewObjPos;
break;
}
}
if ( !bOscillationDetected )
{
maObjPositions.push_back( pNewObjPos );
}
}
return bOscillationDetected;
}
/**
|* With a paragraph-anchored fly it's absolutely possible that
|* the anchor reacts to changes of the fly. To this reaction the fly must
|* certainly react too. Sadly this can lead to oscillations; for example the
|* fly wants to go down therefore the content can go up - this leads to a
|* smaller TextFrame thus the fly needs to go up again whereby the text will
|* get pushed down...
|* To avoid such oscillations, a small position stack is built. If the fly
|* reaches a position which it already had once, the action is stopped.
|* To not run into problems, the stack is designed to hold five positions.
|* If the stack flows over, the action is stopped too.
|* Cancellation leads to the situation that the fly has a bad position in
|* the end. In case of cancellation, the frame is set to automatic top
|* alignment to not trigger a 'big oscillation' when calling from outside
|* again.
|*/
void SwFlyAtContentFrame::MakeAll(vcl::RenderContext* pRenderContext)
{
if ( !GetFormat()->GetDoc()->getIDocumentDrawModelAccess().IsVisibleLayerId( GetVirtDrawObj()->GetLayer() ) )
{
return;
}
if ( !SwOszControl::IsInProgress( this ) && !IsLocked() && !IsColLocked() )
{
// #i28701# - use new method <GetPageFrame()>
if( !GetPageFrame() && GetAnchorFrame() && GetAnchorFrame()->IsInFly() )
{
SwFlyFrame* pFly = AnchorFrame()->FindFlyFrame();
SwPageFrame *pTmpPage = pFly ? pFly->FindPageFrame() : nullptr;
if( pTmpPage )
pTmpPage->AppendFlyToPage( this );
}
// #i28701# - use new method <GetPageFrame()>
if( GetPageFrame() )
{
bSetCompletePaintOnInvalidate = true;
{
SwFlyFrameFormat *pFormat = GetFormat();
const SwFormatFrameSize &rFrameSz = GetFormat()->GetFrameSize();
if( rFrameSz.GetHeightPercent() != SwFormatFrameSize::SYNCED &&
rFrameSz.GetHeightPercent() >= 100 )
{
pFormat->LockModify();
SwFormatSurround aMain( pFormat->GetSurround() );
if ( aMain.GetSurround() == css::text::WrapTextMode_NONE )
{
aMain.SetSurround( css::text::WrapTextMode_THROUGH );
pFormat->SetFormatAttr( aMain );
}
pFormat->UnlockModify();
}
}
SwOszControl aOszCntrl( this );
// #i43255#
// #i50356# - format the anchor frame, which
// contains the anchor position. E.g., for at-character anchored
// object this can be the follow frame of the anchor frame.
const bool bFormatAnchor =
!static_cast<const SwTextFrame*>( GetAnchorFrameContainingAnchPos() )->IsAnyJoinLocked() &&
!ConsiderObjWrapInfluenceOnObjPos() &&
!ConsiderObjWrapInfluenceOfOtherObjs();
const SwFrame* pFooter = GetAnchorFrame()->FindFooterOrHeader();
if( pFooter && !pFooter->IsFooterFrame() )
pFooter = nullptr;
bool bOsz = false;
bool bExtra = Lower() && Lower()->IsColumnFrame();
// #i3317# - boolean, to apply temporarily the
// 'straightforward positioning process' for the frame due to its
// overlapping with a previous column.
bool bConsiderWrapInfluenceDueToOverlapPrevCol( false );
// #i35911# - boolean, to apply temporarily the
// 'straightforward positioning process' for the frame due to fact
// that it causes the complete content of its layout environment
// to move forward.
// #i40444# - extend usage of this boolean:
// apply temporarily the 'straightforward positioning process' for
// the frame due to the fact that the frame clears the area for
// the anchor frame, thus it has to move forward.
bool bConsiderWrapInfluenceDueToMovedFwdAnchor( false );
do {
SwRectFnSet aRectFnSet(this);
Point aOldPos( aRectFnSet.GetPos(getFrameArea()) );
SwFlyFreeFrame::MakeAll(pRenderContext);
const bool bPosChgDueToOwnFormat =
aOldPos != aRectFnSet.GetPos(getFrameArea());
// #i3317#
if ( !ConsiderObjWrapInfluenceOnObjPos() &&
OverlapsPrevColumn() )
{
bConsiderWrapInfluenceDueToOverlapPrevCol = true;
}
// #i28701# - no format of anchor frame, if
// wrapping style influence is considered on object positioning
if ( bFormatAnchor )
{
SwTextFrame& rAnchPosAnchorFrame =
dynamic_cast<SwTextFrame&>(*GetAnchorFrameContainingAnchPos());
// #i58182# - For the usage of new method
// <SwObjectFormatterTextFrame::CheckMovedFwdCondition(..)>
// to check move forward of anchor frame due to the object
// positioning it's needed to know, if the object is anchored
// at the master frame before the anchor frame is formatted.
const bool bAnchoredAtMaster(!rAnchPosAnchorFrame.IsFollow());
// #i56300#
// perform complete format of anchor text frame and its
// previous frames, which have become invalid due to the
// fly frame format.
SwObjectFormatterTextFrame::FormatAnchorFrameAndItsPrevs( rAnchPosAnchorFrame );
// #i35911#
// #i40444#
// #i58182# - usage of new method
// <SwObjectFormatterTextFrame::CheckMovedFwdCondition(..)>
sal_uInt32 nToPageNum( 0 );
bool bDummy( false );
if ( SwObjectFormatterTextFrame::CheckMovedFwdCondition(
*this, GetPageFrame()->GetPhyPageNum(),
bAnchoredAtMaster, nToPageNum, bDummy ) )
{
bConsiderWrapInfluenceDueToMovedFwdAnchor = true;
// mark anchor text frame
// directly, that it is moved forward by object positioning.
SwTextFrame* pAnchorTextFrame( static_cast<SwTextFrame*>(AnchorFrame()) );
bool bInsert( true );
sal_uInt32 nAnchorFrameToPageNum( 0 );
const SwDoc& rDoc = *(GetFrameFormat().GetDoc());
if ( SwLayouter::FrameMovedFwdByObjPos(
rDoc, *pAnchorTextFrame, nAnchorFrameToPageNum ) )
{
if ( nAnchorFrameToPageNum < nToPageNum )
SwLayouter::RemoveMovedFwdFrame( rDoc, *pAnchorTextFrame );
else
bInsert = false;
}
if ( bInsert )
{
SwLayouter::InsertMovedFwdFrame( rDoc, *pAnchorTextFrame,
nToPageNum );
}
}
}
if ( aOldPos != aRectFnSet.GetPos(getFrameArea()) ||
( !isFrameAreaPositionValid() &&
( pFooter || bPosChgDueToOwnFormat ) ) )
{
bOsz = aOszCntrl.ChkOsz();
// special loop prevention for dedicated document:
if ( bOsz &&
HasFixSize() && IsClipped() &&
GetAnchorFrame()->GetUpper()->IsCellFrame() )
{
SwFrameFormat* pFormat = GetFormat();
const SwFormatFrameSize& rFrameSz = pFormat->GetFrameSize();
if ( rFrameSz.GetWidthPercent() &&
rFrameSz.GetHeightPercent() == SwFormatFrameSize::SYNCED )
{
SwFormatSurround aSurround( pFormat->GetSurround() );
if ( aSurround.GetSurround() == css::text::WrapTextMode_NONE )
{
pFormat->LockModify();
aSurround.SetSurround( css::text::WrapTextMode_THROUGH );
pFormat->SetFormatAttr( aSurround );
pFormat->UnlockModify();
bOsz = false;
OSL_FAIL( "<SwFlyAtContentFrame::MakeAll()> - special loop prevention for dedicated document of b6403541 applied" );
}
}
}
}
if ( bExtra && Lower() && !Lower()->isFrameAreaPositionValid() )
{
// If a multi column frame leaves invalid columns because of
// a position change, we loop once more and format
// our content using FormatWidthCols again.
InvalidateSize_();
bExtra = false; // Ensure only one additional loop run
}
} while ( !isFrameAreaDefinitionValid() && !bOsz &&
// #i3317#
!bConsiderWrapInfluenceDueToOverlapPrevCol &&
// #i40444#
!bConsiderWrapInfluenceDueToMovedFwdAnchor &&
GetFormat()->GetDoc()->getIDocumentDrawModelAccess().IsVisibleLayerId( GetVirtDrawObj()->GetLayer() ) );
// #i3317# - instead of attribute change apply
// temporarily the 'straightforward positioning process'.
// #i80924#
// handle special case during splitting of table rows
if ( bConsiderWrapInfluenceDueToMovedFwdAnchor &&
GetAnchorFrame()->IsInTab() &&
GetAnchorFrame()->IsInFollowFlowRow() )
{
const SwFrame* pCellFrame = GetAnchorFrame();
while ( pCellFrame && !pCellFrame->IsCellFrame() )
{
pCellFrame = pCellFrame->GetUpper();
}
if ( pCellFrame )
{
SwRectFnSet aRectFnSet(pCellFrame);
if ( aRectFnSet.GetTop(pCellFrame->getFrameArea()) == 0 &&
aRectFnSet.GetHeight(pCellFrame->getFrameArea()) == 0 )
{
bConsiderWrapInfluenceDueToMovedFwdAnchor = false;
}
}
}
if ( bOsz || bConsiderWrapInfluenceDueToOverlapPrevCol ||
// #i40444#
bConsiderWrapInfluenceDueToMovedFwdAnchor )
{
SetTmpConsiderWrapInfluence( true );
SetRestartLayoutProcess( true );
SetTmpConsiderWrapInfluenceOfOtherObjs();
}
bSetCompletePaintOnInvalidate = false;
}
}
}
/** method to determine, if a <MakeAll()> on the Writer fly frame is possible
#i28701#
*/
bool SwFlyAtContentFrame::IsFormatPossible() const
{
return SwFlyFreeFrame::IsFormatPossible() &&
!SwOszControl::IsInProgress( this );
}
class SwDistance
{
public:
SwTwips nMain, nSub;
SwDistance() { nMain = nSub = 0; }
bool operator<( const SwDistance& rTwo ) const
{ return nMain < rTwo.nMain || ( nMain == rTwo.nMain && nSub &&
rTwo.nSub && nSub < rTwo.nSub ); }
bool operator<=( const SwDistance& rTwo ) const
{ return nMain < rTwo.nMain || ( nMain == rTwo.nMain && ( !nSub ||
!rTwo.nSub || nSub <= rTwo.nSub ) ); }
};
static const SwFrame * lcl_CalcDownDist( SwDistance &rRet,
const Point &rPt,
const SwContentFrame *pCnt )
{
rRet.nSub = 0;
//If the point stays inside the Cnt everything is clear already; the Content
//automatically has a distance of 0.
if ( pCnt->getFrameArea().IsInside( rPt ) )
{
rRet.nMain = 0;
return pCnt;
}
else
{
const SwLayoutFrame *pUp = pCnt->IsInTab() ? pCnt->FindTabFrame()->GetUpper() : pCnt->GetUpper();
// single column sections need to interconnect to their upper
while( pUp->IsSctFrame() )
pUp = pUp->GetUpper();
const bool bVert = pUp->IsVertical();
const bool bVertL2R = pUp->IsVertLR();
//Follow the text flow.
// #i70582#
// --> OD 2009-03-05 - adopted for Support for Classical Mongolian Script
const SwTwips nTopForObjPos = lcl_GetTopForObjPos(pCnt, bVert, bVertL2R);
if ( pUp->getFrameArea().IsInside( rPt ) )
{
// <rPt> point is inside environment of given content frame
// #i70582#
if( bVert )
{
if ( bVertL2R )
rRet.nMain = rPt.X() - nTopForObjPos;
else
rRet.nMain = nTopForObjPos - rPt.X();
}
else
rRet.nMain = rPt.Y() - nTopForObjPos;
return pCnt;
}
else if ( rPt.Y() <= pUp->getFrameArea().Top() )
{
// <rPt> point is above environment of given content frame
// correct for vertical layout?
rRet.nMain = LONG_MAX;
}
else if( rPt.X() < pUp->getFrameArea().Left() &&
rPt.Y() <= ( bVert ? pUp->getFrameArea().Top() : pUp->getFrameArea().Bottom() ) )
{
// <rPt> point is left of environment of given content frame
// seems not to be correct for vertical layout!?
const SwFrame *pLay = pUp->GetLeaf( MAKEPAGE_NONE, false, pCnt );
if( !pLay ||
(bVert && (pLay->getFrameArea().Top() + pLay->getFramePrintArea().Bottom()) <rPt.Y())||
(!bVert && (pLay->getFrameArea().Left() + pLay->getFramePrintArea().Right())<rPt.X()) )
{
// <rPt> point is in left border of environment
// #i70582#
if( bVert )
{
if ( bVertL2R )
rRet.nMain = rPt.X() - nTopForObjPos;
else
rRet.nMain = nTopForObjPos - rPt.X();
}
else
rRet.nMain = rPt.Y() - nTopForObjPos;
return pCnt;
}
else
rRet.nMain = LONG_MAX;
}
else
{
rRet.nMain = bVert
? ( bVertL2R
? ( (pUp->getFrameArea().Left() + pUp->getFramePrintArea().Right()) - nTopForObjPos )
: ( nTopForObjPos - (pUp->getFrameArea().Left() + pUp->getFramePrintArea().Left() ) ) )
: ( (pUp->getFrameArea().Top() + pUp->getFramePrintArea().Bottom()) - nTopForObjPos );
const SwFrame *pPre = pCnt;
const SwFrame *pLay = pUp->GetLeaf( MAKEPAGE_NONE, true, pCnt );
SwTwips nFrameTop = 0;
SwTwips nPrtHeight = 0;
bool bSct = false;
const SwSectionFrame *pSect = pUp->FindSctFrame();
if( pSect )
{
rRet.nSub = rRet.nMain;
rRet.nMain = 0;
}
if( pSect && !pSect->IsAnLower( pLay ) )
{
bSct = false;
const SwSectionFrame* pNxtSect = pLay ? pLay->FindSctFrame() : nullptr;
if (pSect->IsAnFollow(pNxtSect) && pLay)
{
if( pLay->IsVertical() )
{
if ( pLay->IsVertLR() )
nFrameTop = pLay->getFrameArea().Left();
else
nFrameTop = pLay->getFrameArea().Left() + pLay->getFrameArea().Width();
nPrtHeight = pLay->getFramePrintArea().Width();
}
else
{
nFrameTop = pLay->getFrameArea().Top();
nPrtHeight = pLay->getFramePrintArea().Height();
}
pSect = pNxtSect;
}
else
{
pLay = pSect->GetUpper();
if( pLay->IsVertical() )
{
if ( pLay->IsVertLR() )
{
nFrameTop = pSect->getFrameArea().Right();
nPrtHeight = pLay->getFrameArea().Left() + pLay->getFramePrintArea().Left()
+ pLay->getFramePrintArea().Width() - pSect->getFrameArea().Left()
- pSect->getFrameArea().Width();
}
else
{
nFrameTop = pSect->getFrameArea().Left();
nPrtHeight = pSect->getFrameArea().Left() - pLay->getFrameArea().Left()
- pLay->getFramePrintArea().Left();
}
}
else
{
nFrameTop = pSect->getFrameArea().Bottom();
nPrtHeight = pLay->getFrameArea().Top() + pLay->getFramePrintArea().Top()
+ pLay->getFramePrintArea().Height() - pSect->getFrameArea().Top()
- pSect->getFrameArea().Height();
}
pSect = nullptr;
}
}
else if( pLay )
{
if( pLay->IsVertical() )
{
if ( pLay->IsVertLR() )
{
nFrameTop = pLay->getFrameArea().Left();
nPrtHeight = pLay->getFramePrintArea().Width();
}
else
{
nFrameTop = pLay->getFrameArea().Left() + pLay->getFrameArea().Width();
nPrtHeight = pLay->getFramePrintArea().Width();
}
}
else
{
nFrameTop = pLay->getFrameArea().Top();
nPrtHeight = pLay->getFramePrintArea().Height();
}
bSct = nullptr != pSect;
}
while ( pLay && !pLay->getFrameArea().IsInside( rPt ) &&
( pLay->getFrameArea().Top() <= rPt.Y() || pLay->IsInFly() ||
( pLay->IsInSct() &&
pLay->FindSctFrame()->GetUpper()->getFrameArea().Top() <= rPt.Y())) )
{
if ( pLay->IsFootnoteContFrame() )
{
if ( !static_cast<const SwLayoutFrame*>(pLay)->Lower() )
{
SwFrame *pDel = const_cast<SwFrame*>(pLay);
pDel->Cut();
SwFrame::DestroyFrame(pDel);
return pPre;
}
return nullptr;
}
else
{
if( bSct || pSect )
rRet.nSub += nPrtHeight;
else
rRet.nMain += nPrtHeight;
pPre = pLay;
pLay = pLay->GetLeaf( MAKEPAGE_NONE, true, pCnt );
if( pSect && !pSect->IsAnLower( pLay ) )
{ // If we're leaving a SwSectionFrame, the next Leaf-Frame
// is the part of the upper below the SectionFrame.
const SwSectionFrame* pNxtSect = pLay ?
pLay->FindSctFrame() : nullptr;
bSct = false;
if (pLay && pSect->IsAnFollow(pNxtSect))
{
pSect = pNxtSect;
if( pLay->IsVertical() )
{
if ( pLay->IsVertLR() )
{
nFrameTop = pLay->getFrameArea().Left();
nPrtHeight = pLay->getFramePrintArea().Width();
}
else
{
nFrameTop = pLay->getFrameArea().Left() + pLay->getFrameArea().Width();
nPrtHeight = pLay->getFramePrintArea().Width();
}
}
else
{
nFrameTop = pLay->getFrameArea().Top();
nPrtHeight = pLay->getFramePrintArea().Height();
}
}
else
{
pLay = pSect->GetUpper();
if( pLay->IsVertical() )
{
if ( pLay->IsVertLR() )
{
nFrameTop = pSect->getFrameArea().Right();
nPrtHeight = pLay->getFrameArea().Left()+pLay->getFramePrintArea().Left()
+ pLay->getFramePrintArea().Width() - pSect->getFrameArea().Left()
- pSect->getFrameArea().Width();
}
else
{
nFrameTop = pSect->getFrameArea().Left();
nPrtHeight = pSect->getFrameArea().Left() -
pLay->getFrameArea().Left() - pLay->getFramePrintArea().Left();
}
}
else
{
nFrameTop = pSect->getFrameArea().Bottom();
nPrtHeight = pLay->getFrameArea().Top()+pLay->getFramePrintArea().Top()
+ pLay->getFramePrintArea().Height() - pSect->getFrameArea().Top()
- pSect->getFrameArea().Height();
}
pSect = nullptr;
}
}
else if( pLay )
{
if( pLay->IsVertical() )
{
if ( pLay->IsVertLR() )
{
nFrameTop = pLay->getFrameArea().Left();
nPrtHeight = pLay->getFramePrintArea().Width();
}
else
{
nFrameTop = pLay->getFrameArea().Left() + pLay->getFrameArea().Width();
nPrtHeight = pLay->getFramePrintArea().Width();
}
}
else
{
nFrameTop = pLay->getFrameArea().Top();
nPrtHeight = pLay->getFramePrintArea().Height();
}
bSct = nullptr != pSect;
}
}
}
if ( pLay )
{
if ( pLay->getFrameArea().IsInside( rPt ) )
{
SwTwips nDiff = pLay->IsVertical() ? ( pLay->IsVertLR() ? ( rPt.X() - nFrameTop ) : ( nFrameTop - rPt.X() ) )
: ( rPt.Y() - nFrameTop );
if( bSct || pSect )
rRet.nSub += nDiff;
else
rRet.nMain += nDiff;
}
if ( pLay->IsFootnoteContFrame() && !static_cast<const SwLayoutFrame*>(pLay)->Lower() )
{
SwFrame *pDel = const_cast<SwFrame*>(pLay);
pDel->Cut();
SwFrame::DestroyFrame(pDel);
return nullptr;
}
return pLay;
}
else
rRet.nMain = LONG_MAX;
}
}
return nullptr;
}
static sal_uInt64 lcl_FindCntDiff( const Point &rPt, const SwLayoutFrame *pLay,
const SwContentFrame *& rpCnt,
const bool bBody, const bool bFootnote )
{
// Searches below pLay the nearest Cnt to the point. The reference point of
//the Contents is always the left upper corner.
//The Cnt should preferably be above the point.
rpCnt = nullptr;
sal_uInt64 nDistance = SAL_MAX_UINT64;
sal_uInt64 nNearest = SAL_MAX_UINT64;
const SwContentFrame *pCnt = pLay ? pLay->ContainsContent() : nullptr;
while ( pCnt && (bBody != pCnt->IsInDocBody() || bFootnote != pCnt->IsInFootnote()))
{
pCnt = pCnt->GetNextContentFrame();
if ( !pLay->IsAnLower( pCnt ) )
pCnt = nullptr;
}
const SwContentFrame *pNearest = pCnt;
if ( pCnt )
{
do
{
//Calculate the distance between those two points.
//'delta' X^2 + 'delta' Y^2 = 'distance'^2
sal_uInt64 dX = std::max( pCnt->getFrameArea().Left(), rPt.X() ) -
std::min( pCnt->getFrameArea().Left(), rPt.X() ),
dY = std::max( pCnt->getFrameArea().Top(), rPt.Y() ) -
std::min( pCnt->getFrameArea().Top(), rPt.Y() );
// square of the difference will do fine here
const sal_uInt64 nDiff = (dX * dX) + (dY * dY);
if ( pCnt->getFrameArea().Top() <= rPt.Y() )
{
if ( nDiff < nDistance )
{
//This one is the nearer one
nDistance = nNearest = nDiff;
rpCnt = pNearest = pCnt;
}
}
else if ( nDiff < nNearest )
{
nNearest = nDiff;
pNearest = pCnt;
}
pCnt = pCnt->GetNextContentFrame();
while ( pCnt &&
(bBody != pCnt->IsInDocBody() || bFootnote != pCnt->IsInFootnote()))
pCnt = pCnt->GetNextContentFrame();
} while ( pCnt && pLay->IsAnLower( pCnt ) );
}
if (nDistance == SAL_MAX_UINT64)
{ rpCnt = pNearest;
return nNearest;
}
return nDistance;
}
static const SwContentFrame * lcl_FindCnt( const Point &rPt, const SwContentFrame *pCnt,
const bool bBody, const bool bFootnote )
{
//Starting from pCnt searches the ContentFrame whose left upper corner is the
//nearest to the point.
//Always returns a ContentFrame.
//First the nearest Content inside the page which contains the Content is
//searched. Starting from this page the pages in both directions need to
//be considered. If possible a Content is returned whose Y-position is
//above the point.
const SwContentFrame *pRet, *pNew;
const SwLayoutFrame *pLay = pCnt->FindPageFrame();
sal_uInt64 nDist; // not sure if a sal_Int32 would be enough?
nDist = ::lcl_FindCntDiff( rPt, pLay, pNew, bBody, bFootnote );
if ( pNew )
pRet = pNew;
else
{ pRet = pCnt;
nDist = SAL_MAX_UINT64;
}
const SwContentFrame *pNearest = pRet;
sal_uInt64 nNearest = nDist;
if ( pLay )
{
const SwLayoutFrame *pPge = pLay;
sal_uInt64 nOldNew = SAL_MAX_UINT64;
for ( int i = 0; pPge->GetPrev() && (i < 3); ++i )
{
pPge = static_cast<const SwLayoutFrame*>(pPge->GetPrev());
const sal_uInt64 nNew = ::lcl_FindCntDiff( rPt, pPge, pNew, bBody, bFootnote );
if ( nNew < nDist )
{
if ( pNew->getFrameArea().Top() <= rPt.Y() )
{
pRet = pNearest = pNew;
nDist = nNearest = nNew;
}
else if ( nNew < nNearest )
{
pNearest = pNew;
nNearest = nNew;
}
}
else if (nOldNew != SAL_MAX_UINT64 && nNew > nOldNew)
break;
else
nOldNew = nNew;
}
pPge = pLay;
nOldNew = SAL_MAX_UINT64;
for ( int j = 0; pPge->GetNext() && (j < 3); ++j )
{
pPge = static_cast<const SwLayoutFrame*>(pPge->GetNext());
const sal_uInt64 nNew = ::lcl_FindCntDiff( rPt, pPge, pNew, bBody, bFootnote );
if ( nNew < nDist )
{
if ( pNew->getFrameArea().Top() <= rPt.Y() )
{
pRet = pNearest = pNew;
nDist = nNearest = nNew;
}
else if ( nNew < nNearest )
{
pNearest = pNew;
nNearest = nNew;
}
}
else if (nOldNew != SAL_MAX_UINT64 && nNew > nOldNew)
break;
else
nOldNew = nNew;
}
}
if ( pRet->getFrameArea().Top() > rPt.Y() )
return pNearest;
else
return pRet;
}
static void lcl_PointToPrt( Point &rPoint, const SwFrame *pFrame )
{
SwRect aTmp( pFrame->getFramePrintArea() );
aTmp += pFrame->getFrameArea().Pos();
if ( rPoint.getX() < aTmp.Left() )
rPoint.setX(aTmp.Left());
else if ( rPoint.getX() > aTmp.Right() )
rPoint.setX(aTmp.Right());
if ( rPoint.getY() < aTmp.Top() )
rPoint.setY(aTmp.Top());
else if ( rPoint.getY() > aTmp.Bottom() )
rPoint.setY(aTmp.Bottom());
}
/** Searches an anchor for paragraph bound objects starting from pOldAnch.
*
* This is used to show anchors as well as changing anchors
* when dragging paragraph bound objects.
*/
const SwContentFrame *FindAnchor( const SwFrame *pOldAnch, const Point &rNew,
const bool bBodyOnly )
{
//Search the nearest Cnt around the given document position in the text
//flow. The given anchor is the starting Frame.
const SwContentFrame* pCnt;
if ( pOldAnch->IsContentFrame() )
{
pCnt = static_cast<const SwContentFrame*>(pOldAnch);
}
else
{
Point aTmp( rNew );
const SwLayoutFrame *pTmpLay = static_cast<const SwLayoutFrame*>(pOldAnch);
if( pTmpLay->IsRootFrame() )
{
SwRect aTmpRect( aTmp, Size(0,0) );
pTmpLay = static_cast<const SwLayoutFrame*>(::FindPage( aTmpRect, pTmpLay->Lower() ));
}
pCnt = pTmpLay->GetContentPos( aTmp, false, bBodyOnly );
}
//Take care to use meaningful ranges during search. This means to not enter
//or leave header/footer in this case.
const bool bBody = pCnt->IsInDocBody() || bBodyOnly;
const bool bFootnote = !bBodyOnly && pCnt->IsInFootnote();
Point aNew( rNew );
if ( bBody )
{
//#38848 drag from page margin into the body.
const SwFrame *pPage = pCnt->FindPageFrame();
::lcl_PointToPrt( aNew, pPage->GetUpper() );
SwRect aTmp( aNew, Size( 0, 0 ) );
pPage = ::FindPage( aTmp, pPage );
::lcl_PointToPrt( aNew, pPage );
}
if ( pCnt->IsInDocBody() == bBody && pCnt->getFrameArea().IsInside( aNew ) )
return pCnt;
else if ( pOldAnch->IsInDocBody() || pOldAnch->IsPageFrame() )
{
// Maybe the selected anchor is on the same page as the current anchor.
// With this we won't run into problems with the columns.
Point aTmp( aNew );
const SwContentFrame *pTmp = pCnt->FindPageFrame()->
GetContentPos( aTmp, false, true );
if ( pTmp && pTmp->getFrameArea().IsInside( aNew ) )
return pTmp;
}
//Starting from the anchor we now search in both directions until we found
//the nearest one respectively.
//Not the direct distance is relevant but the distance which needs to be
//traveled through the text flow.
const SwContentFrame *pUpLst;
const SwContentFrame *pUpFrame = pCnt;
SwDistance nUp, nUpLst;
::lcl_CalcDownDist( nUp, aNew, pUpFrame );
SwDistance nDown = nUp;
bool bNegAllowed = true;// Make it possible to leave the negative section once.
do
{
pUpLst = pUpFrame; nUpLst = nUp;
pUpFrame = pUpLst->GetPrevContentFrame();
while ( pUpFrame &&
(bBody != pUpFrame->IsInDocBody() || bFootnote != pUpFrame->IsInFootnote()))
pUpFrame = pUpFrame->GetPrevContentFrame();
if ( pUpFrame )
{
::lcl_CalcDownDist( nUp, aNew, pUpFrame );
//It makes sense to search further, if the distance grows inside
//a table.
if ( pUpLst->IsInTab() && pUpFrame->IsInTab() )
{
while ( pUpFrame && ((nUpLst < nUp && pUpFrame->IsInTab()) ||
bBody != pUpFrame->IsInDocBody()) )
{
pUpFrame = pUpFrame->GetPrevContentFrame();
if ( pUpFrame )
::lcl_CalcDownDist( nUp, aNew, pUpFrame );
}
}
}
if ( !pUpFrame )
nUp.nMain = LONG_MAX;
if ( nUp.nMain >= 0 && LONG_MAX != nUp.nMain )
{
bNegAllowed = false;
if ( nUpLst.nMain < 0 ) //don't take the wrong one, if the value
//just changed from negative to positive.
{ pUpLst = pUpFrame;
nUpLst = nUp;
}
}
} while ( pUpFrame && ( ( bNegAllowed && nUp.nMain < 0 ) || ( nUp <= nUpLst ) ) );
const SwContentFrame *pDownLst;
const SwContentFrame *pDownFrame = pCnt;
SwDistance nDownLst;
if ( nDown.nMain < 0 )
nDown.nMain = LONG_MAX;
do
{
pDownLst = pDownFrame; nDownLst = nDown;
pDownFrame = pDownLst->GetNextContentFrame();
while ( pDownFrame &&
(bBody != pDownFrame->IsInDocBody() || bFootnote != pDownFrame->IsInFootnote()))
pDownFrame = pDownFrame->GetNextContentFrame();
if ( pDownFrame )
{
::lcl_CalcDownDist( nDown, aNew, pDownFrame );
if ( nDown.nMain < 0 )
nDown.nMain = LONG_MAX;
//It makes sense to search further, if the distance grows inside
//a table.
if ( pDownLst->IsInTab() && pDownFrame->IsInTab() )
{
while ( pDownFrame && ( ( nDown.nMain != LONG_MAX && pDownFrame->IsInTab()) || bBody != pDownFrame->IsInDocBody() ) )
{
pDownFrame = pDownFrame->GetNextContentFrame();
if ( pDownFrame )
::lcl_CalcDownDist( nDown, aNew, pDownFrame );
if ( nDown.nMain < 0 )
nDown.nMain = LONG_MAX;
}
}
}
if ( !pDownFrame )
nDown.nMain = LONG_MAX;
} while ( pDownFrame && nDown <= nDownLst &&
nDown.nMain != LONG_MAX && nDownLst.nMain != LONG_MAX );
//If we couldn't find one in both directions, we'll search the Content whose
//left upper corner is the nearest to the point. Such a situation may
//happen, if the point doesn't lay in the text flow but in any margin.
if ( nDownLst.nMain == LONG_MAX && nUpLst.nMain == LONG_MAX )
{
// If an OLE objects, which is contained in a fly frame
// is resized in inplace mode and the new Position is outside the
// fly frame, we do not want to leave our fly frame.
if ( pCnt->IsInFly() )
return pCnt;
return ::lcl_FindCnt( aNew, pCnt, bBody, bFootnote );
}
else
return nDownLst < nUpLst ? pDownLst : pUpLst;
}
void SwFlyAtContentFrame::SetAbsPos( const Point &rNew )
{
SwPageFrame *pOldPage = FindPageFrame();
const SwRect aOld( GetObjRectWithSpaces() );
Point aNew( rNew );
if( ( GetAnchorFrame()->IsVertical() && !GetAnchorFrame()->IsVertLR() ) || GetAnchorFrame()->IsRightToLeft() )
aNew.setX(aNew.getX() + getFrameArea().Width());
SwContentFrame *pCnt = const_cast<SwContentFrame*>(::FindAnchor( GetAnchorFrame(), aNew ));
if( pCnt->IsProtected() )
pCnt = const_cast<SwContentFrame*>(static_cast<const SwContentFrame*>(GetAnchorFrame()));
SwPageFrame *pTmpPage = nullptr;
const bool bVert = pCnt->IsVertical();
const bool bVertL2R = pCnt->IsVertLR();
const bool bRTL = pCnt->IsRightToLeft();
if( ( !bVert != !GetAnchorFrame()->IsVertical() ) ||
( !bRTL != !GetAnchorFrame()->IsRightToLeft() ) )
{
if( bVert || bRTL )
aNew.setX(aNew.getX() + getFrameArea().Width());
else
aNew.setX(aNew.getX() - getFrameArea().Width());
}
if ( pCnt->IsInDocBody() )
{
//#38848 drag from page margin into the body.
pTmpPage = pCnt->FindPageFrame();
::lcl_PointToPrt( aNew, pTmpPage->GetUpper() );
SwRect aTmp( aNew, Size( 0, 0 ) );
pTmpPage = const_cast<SwPageFrame*>(static_cast<const SwPageFrame*>(::FindPage( aTmp, pTmpPage )));
::lcl_PointToPrt( aNew, pTmpPage );
}
//Setup RelPos, only invalidate if requested.
//rNew is an absolute position. We need to calculate the distance from rNew
//to the anchor inside the text flow to correctly set RelPos.
//!!!!!We can optimize here: FindAnchor could also return RelPos!
const SwFrame *pFrame = nullptr;
SwTwips nY;
if ( pCnt->getFrameArea().IsInside( aNew ) )
{
// #i70582#
if ( bVert )
{
nY = pCnt->getFrameArea().Left() - rNew.X();
if ( bVertL2R )
nY = -nY;
else
nY += pCnt->getFrameArea().Width() - getFrameArea().Width();
nY -= pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid();
}
else
nY = rNew.Y() - pCnt->getFrameArea().Top() - pCnt->GetUpperSpaceAmountConsideredForPrevFrameAndPageGrid();
}
else
{
SwDistance aDist;
pFrame = ::lcl_CalcDownDist( aDist, aNew, pCnt );
nY = aDist.nMain + aDist.nSub;
}
SwTwips nX = 0;
if ( pCnt->IsFollow() )
{
// Flys are never attached to the follow but always to the master,
// which we're going to search now.
const SwContentFrame *pOriginal = pCnt;
const SwContentFrame *pFollow = pCnt;
while ( pCnt->IsFollow() )
{
do
{
SwContentFrame* pPrev = pCnt->GetPrevContentFrame();
if (!pPrev)
{
SAL_WARN("sw.core", "very unexpected missing PrevContentFrame");
break;
}
pCnt = pPrev;
}
while ( pCnt->GetFollow() != pFollow );
pFollow = pCnt;
}
SwTwips nDiff = 0;
do
{ const SwFrame *pUp = pFollow->GetUpper();
if( pUp->IsVertical() )
{
if ( pUp->IsVertLR() )
nDiff += pUp->getFramePrintArea().Width() - pFollow->GetRelPos().getX();
else
nDiff += pFollow->getFrameArea().Left() + pFollow->getFrameArea().Width()
- pUp->getFrameArea().Left() - pUp->getFramePrintArea().Left();
}
else
nDiff += pUp->getFramePrintArea().Height() - pFollow->GetRelPos().Y();
pFollow = pFollow->GetFollow();
} while ( pFollow != pOriginal );
nY += nDiff;
if( bVert )
nX = pCnt->getFrameArea().Top() - pOriginal->getFrameArea().Top();
else
nX = pCnt->getFrameArea().Left() - pOriginal->getFrameArea().Left();
}
if ( nY == LONG_MAX )
{
// #i70582#
const SwTwips nTopForObjPos = lcl_GetTopForObjPos(pCnt, bVert, bVertL2R);
if( bVert )
{
if ( bVertL2R )
nY = rNew.X() - nTopForObjPos;
else
nY = nTopForObjPos - rNew.X();
}
else
{
nY = rNew.Y() - nTopForObjPos;
}
}
SwFlyFrameFormat *pFormat = GetFormat();
if( bVert )
{
if( !pFrame )
nX += rNew.Y() - pCnt->getFrameArea().Top();
else
nX = rNew.Y() - pFrame->getFrameArea().Top();
}
else
{
if( !pFrame )
{
if ( pCnt->IsRightToLeft() )
nX += pCnt->getFrameArea().Right() - rNew.X() - getFrameArea().Width();
else
nX += rNew.X() - pCnt->getFrameArea().Left();
}
else
{
if ( pFrame->IsRightToLeft() )
nX += pFrame->getFrameArea().Right() - rNew.X() - getFrameArea().Width();
else
nX = rNew.X() - pFrame->getFrameArea().Left();
}
}
GetFormat()->GetDoc()->GetIDocumentUndoRedo().StartUndo( SwUndoId::START, nullptr );
if( pCnt != GetAnchorFrame() || ( IsAutoPos() && pCnt->IsTextFrame() &&
GetFormat()->getIDocumentSettingAccess().get(DocumentSettingId::HTML_MODE)) )
{
//Set the anchor attribute according to the new Cnt.
SwFormatAnchor aAnch( pFormat->GetAnchor() );
SwPosition pos = *aAnch.GetContentAnchor();
if( IsAutoPos() && pCnt->IsTextFrame() )
{
SwTextFrame const*const pTextFrame(static_cast<SwTextFrame const*>(pCnt));
SwCursorMoveState eTmpState( MV_SETONLYTEXT );
Point aPt( rNew );
if( pCnt->GetCursorOfst( &pos, aPt, &eTmpState )
&& FrameContainsNode(*pTextFrame, pos.nNode.GetIndex()))
{
const SwTextAttr *const pTextInputField =
pos.nNode.GetNode().GetTextNode()->GetTextAttrAt(
pos.nContent.GetIndex(), RES_TXTATR_INPUTFIELD, SwTextNode::PARENT );
if (pTextInputField != nullptr)
{
pos.nContent = pTextInputField->GetStart();
}
ResetLastCharRectHeight();
if( text::RelOrientation::CHAR == pFormat->GetVertOrient().GetRelationOrient() )
nY = LONG_MAX;
if( text::RelOrientation::CHAR == pFormat->GetHoriOrient().GetRelationOrient() )
nX = LONG_MAX;
}
else
{
pos = pTextFrame->MapViewToModelPos(TextFrameIndex(0));
}
}
else if (pCnt->IsTextFrame())
{
pos = static_cast<SwTextFrame const*>(pCnt)->MapViewToModelPos(TextFrameIndex(0));
}
else // is that even possible? maybe if there was a change of anchor type from AT_FLY or something?
{
assert(pCnt->IsNoTextFrame());
pos.nNode = *static_cast<SwNoTextFrame*>(pCnt)->GetNode();
pos.nContent.Assign(static_cast<SwNoTextFrame*>(pCnt)->GetNode(), 0);
}
aAnch.SetAnchor( &pos );
// handle change of anchor node:
// if count of the anchor frame also change, the fly frames have to be
// re-created. Thus, delete all fly frames except the <this> before the
// anchor attribute is change and re-create them afterwards.
{
SwHandleAnchorNodeChg aHandleAnchorNodeChg( *pFormat, aAnch, this );
pFormat->GetDoc()->SetAttr( aAnch, *pFormat );
}
}
else if ( pTmpPage && pTmpPage != GetPageFrame() )
GetPageFrame()->MoveFly( this, pTmpPage );
const Point aRelPos = bVert ? Point( -nY, nX ) : Point( nX, nY );
ChgRelPos( aRelPos );
GetFormat()->GetDoc()->GetIDocumentUndoRedo().EndUndo( SwUndoId::END, nullptr );
if ( pOldPage != FindPageFrame() )
::Notify_Background( GetVirtDrawObj(), pOldPage, aOld, PREP_FLY_LEAVE, false );
}
/** method to assure that anchored object is registered at the correct
page frame
#i28701#
takes over functionality of deleted method <SwFlyAtContentFrame::AssertPage()>
*/
void SwFlyAtContentFrame::RegisterAtCorrectPage()
{
SwPageFrame* pPageFrame( nullptr );
if ( GetVertPosOrientFrame() )
{
pPageFrame = const_cast<SwPageFrame*>(GetVertPosOrientFrame()->FindPageFrame());
}
if ( pPageFrame && GetPageFrame() != pPageFrame )
{
if ( GetPageFrame() )
GetPageFrame()->MoveFly( this, pPageFrame );
else
pPageFrame->AppendFlyToPage( this );
}
}
// #i26791#
void SwFlyAtContentFrame::MakeObjPos()
{
// if fly frame position is valid, nothing is to do. Thus, return
if ( isFrameAreaPositionValid() )
{
return;
}
// #i26791# - validate position flag here.
setFrameAreaPositionValid(true);
// #i35911# - no calculation of new position, if
// anchored object is marked that it clears its environment and its
// environment is already cleared.
// before checking for cleared environment
// check, if member <mpVertPosOrientFrame> is set.
if ( GetVertPosOrientFrame() &&
ClearedEnvironment() && HasClearedEnvironment() )
{
return;
}
// use new class to position object
objectpositioning::SwToContentAnchoredObjectPosition
aObjPositioning( *GetVirtDrawObj() );
aObjPositioning.CalcPosition();
SetVertPosOrientFrame ( aObjPositioning.GetVertPosOrientFrame() );
}
// #i28701#
bool SwFlyAtContentFrame::InvalidationAllowed( const InvalidationType _nInvalid ) const
{
bool bAllowed( SwFlyFreeFrame::InvalidationAllowed( _nInvalid ) );
// forbiddance of base instance can't be over ruled.
if ( bAllowed )
{
if ( _nInvalid == INVALID_POS ||
_nInvalid == INVALID_ALL )
{
bAllowed = InvalidationOfPosAllowed();
}
}
return bAllowed;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
↑ V774 The 'pNewObjPos' pointer was used after the memory was released.