    /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
    /*
     * This file is part of the LibreOffice project.
     *
     * This Source Code Form is subject to the terms of the Mozilla Public
     * License, v. 2.0. If a copy of the MPL was not distributed with this
     * file, You can obtain one at http://mozilla.org/MPL/2.0/.
     *
     * This file incorporates work covered by the following license notice:
     *
     *   Licensed to the Apache Software Foundation (ASF) under one or more
     *   contributor license agreements. See the NOTICE file distributed
     *   with this work for additional information regarding copyright
     *   ownership. The ASF licenses this file to you under the Apache
     *   License, Version 2.0 (the "License"); you may not use this file
     *   except in compliance with the License. You may obtain a copy of
     *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
     */

    #include "tp_3D_SceneGeometry.hxx"

    #include <BaseGFXHelper.hxx>
    #include <DiagramHelper.hxx>
    #include <ChartTypeHelper.hxx>
    #include <ThreeDHelper.hxx>
    #include <rtl/math.hxx>
    #include <editeng/unoprnms.hxx>
    #include <com/sun/star/drawing/ProjectionMode.hpp>
    #include <tools/diagnose_ex.h>
    #include <tools/helpers.hxx>

    namespace chart
    {

    using namespace ::com::sun::star;

    namespace
    {

    void lcl_SetMetricFieldLimits( MetricField& rField, sal_Int64 nLimit )
    {
        rField.SetMin(-1*nLimit);
        rField.SetFirst(-1*nLimit);
        rField.SetMax(nLimit);
        rField.SetLast(nLimit);
    }

    }
    ThreeD_SceneGeometry_TabPage::ThreeD_SceneGeometry_TabPage( vcl::Window* pWindow
                    , const uno::Reference< beans::XPropertySet > & xSceneProperties
                    , ControllerLockHelper & rControllerLockHelper )
                    : TabPage ( pWindow
                              , "tp_3DSceneGeometry"
                              , "modules/schart/ui/tp_3D_SceneGeometry.ui")
                    , m_xSceneProperties( xSceneProperties )
                    , m_nXRotation(0)
                    , m_nYRotation(0)
                    , m_nZRotation(0)
                    , m_bAngleChangePending( false )
                    , m_bPerspectiveChangePending( false )
                    , m_rControllerLockHelper( rControllerLockHelper )
    {
        get(m_pCbxRightAngledAxes,"CBX_RIGHT_ANGLED_AXES");
        get(m_pMFXRotation, "MTR_FLD_X_ROTATION");
        get(m_pMFYRotation, "MTR_FLD_Y_ROTATION");
        get(m_pFtZRotation, "FT_Z_ROTATION");
        get(m_pMFZRotation, "MTR_FLD_Z_ROTATION");
        get(m_pCbxPerspective,"CBX_PERSPECTIVE");
        get(m_pMFPerspective, "MTR_FLD_PERSPECTIVE");

        double fXAngle, fYAngle, fZAngle;
        ThreeDHelper::getRotationAngleFromDiagram( m_xSceneProperties, fXAngle, fYAngle, fZAngle );

        fXAngle = basegfx::rad2deg(fXAngle);
        fYAngle = basegfx::rad2deg(fYAngle);
        fZAngle = basegfx::rad2deg(fZAngle);

        OSL_ENSURE( fZAngle>=-90 && fZAngle<=90, "z angle is out of valid range" );

        lcl_SetMetricFieldLimits( *m_pMFZRotation, 90 );

        m_nXRotation = NormAngle180(
            ::basegfx::fround(fXAngle * pow(10.0, m_pMFXRotation->GetDecimalDigits())));
        m_nYRotation = NormAngle180(
            ::basegfx::fround(-1.0 * fYAngle * pow(10.0, m_pMFYRotation->GetDecimalDigits())));
        m_nZRotation = NormAngle180(
            ::basegfx::fround(-1.0 * fZAngle * pow(10.0, m_pMFZRotation->GetDecimalDigits())));

        m_pMFXRotation->SetValue(m_nXRotation);
        m_pMFYRotation->SetValue(m_nYRotation);
        m_pMFZRotation->SetValue(m_nZRotation);

        const sal_uLong nTimeout = 4*EDIT_UPDATEDATA_TIMEOUT;
        Link<Edit&,void> aAngleChangedLink( LINK( this, ThreeD_SceneGeometry_TabPage, AngleChanged ));
        Link<Edit&,void> aAngleEditedLink( LINK( this, ThreeD_SceneGeometry_TabPage, AngleEdited ));

        m_pMFXRotation->EnableUpdateData( nTimeout );
        m_pMFXRotation->SetUpdateDataHdl( aAngleChangedLink );
        m_pMFXRotation->SetModifyHdl( aAngleEditedLink );

        m_pMFYRotation->EnableUpdateData( nTimeout );
        m_pMFYRotation->SetUpdateDataHdl( aAngleChangedLink );
        m_pMFYRotation->SetModifyHdl( aAngleEditedLink );

        m_pMFZRotation->EnableUpdateData( nTimeout );
        m_pMFZRotation->SetUpdateDataHdl( aAngleChangedLink );
        m_pMFZRotation->SetModifyHdl( aAngleEditedLink );

        drawing::ProjectionMode aProjectionMode = drawing::ProjectionMode_PERSPECTIVE;
        m_xSceneProperties->getPropertyValue( "D3DScenePerspective" ) >>= aProjectionMode;
        m_pCbxPerspective->Check( aProjectionMode == drawing::ProjectionMode_PERSPECTIVE );
        m_pCbxPerspective->SetToggleHdl( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveToggled ));

        sal_Int32 nPerspectivePercentage = 20;
        m_xSceneProperties->getPropertyValue( "Perspective" ) >>= nPerspectivePercentage;
        m_pMFPerspective->SetValue( nPerspectivePercentage );

        m_pMFPerspective->EnableUpdateData( nTimeout );
        m_pMFPerspective->SetUpdateDataHdl( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveChanged ) );
        m_pMFPerspective->SetModifyHdl( LINK( this, ThreeD_SceneGeometry_TabPage, PerspectiveEdited ) );
        m_pMFPerspective->Enable( m_pCbxPerspective->IsChecked() );

        //RightAngledAxes
        uno::Reference< chart2::XDiagram > xDiagram( m_xSceneProperties, uno::UNO_QUERY );
        if( ChartTypeHelper::isSupportingRightAngledAxes(
                DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ) )
        {
            bool bRightAngledAxes = false;
            m_xSceneProperties->getPropertyValue( "RightAngledAxes" ) >>= bRightAngledAxes;
            m_pCbxRightAngledAxes->SetToggleHdl( LINK( this, ThreeD_SceneGeometry_TabPage, RightAngledAxesToggled ));
            m_pCbxRightAngledAxes->Check( bRightAngledAxes );
        }
        else
        {
            m_pCbxRightAngledAxes->Enable(false);
        }
    }

    ThreeD_SceneGeometry_TabPage::~ThreeD_SceneGeometry_TabPage()
    {
        disposeOnce();
    }

    void ThreeD_SceneGeometry_TabPage::dispose()
    {
        m_pCbxRightAngledAxes.clear();
        m_pMFXRotation.clear();
        m_pMFYRotation.clear();
        m_pFtZRotation.clear();
        m_pMFZRotation.clear();
        m_pCbxPerspective.clear();
        m_pMFPerspective.clear();
        TabPage::dispose();
    }

    void ThreeD_SceneGeometry_TabPage::commitPendingChanges()
    {
        ControllerLockHelperGuard aGuard( m_rControllerLockHelper );

        if( m_bAngleChangePending )
            applyAnglesToModel();
        if( m_bPerspectiveChangePending )
            applyPerspectiveToModel();
    }

    void ThreeD_SceneGeometry_TabPage::applyAnglesToModel()
    {
        ControllerLockHelperGuard aGuard( m_rControllerLockHelper );

        double fXAngle = 0.0, fYAngle = 0.0, fZAngle = 0.0;

        if( !m_pMFZRotation->IsEmptyFieldValue() )
            m_nZRotation = m_pMFZRotation->GetValue();

        fXAngle = double(m_nXRotation)/pow(10.0,m_pMFXRotation->GetDecimalDigits());
        fYAngle = double(-1.0*m_nYRotation)/pow(10.0,m_pMFYRotation->GetDecimalDigits());
        fZAngle = double(-1.0*m_nZRotation)/pow(10.0,m_pMFZRotation->GetDecimalDigits());

        fXAngle = basegfx::deg2rad(fXAngle);
        fYAngle = basegfx::deg2rad(fYAngle);
        fZAngle = basegfx::deg2rad(fZAngle);

        ThreeDHelper::setRotationAngleToDiagram( m_xSceneProperties, fXAngle, fYAngle, fZAngle );

        m_bAngleChangePending = false;
    }

    IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, AngleEdited, Edit&, void)
    {
        m_nXRotation = m_pMFXRotation->GetValue();
        m_nYRotation = m_pMFYRotation->GetValue();

        m_bAngleChangePending = true;
    }

    IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, AngleChanged, Edit&, void)
    {
        applyAnglesToModel();
    }

    void ThreeD_SceneGeometry_TabPage::applyPerspectiveToModel()
    {
        ControllerLockHelperGuard aGuard( m_rControllerLockHelper );

        drawing::ProjectionMode aMode = m_pCbxPerspective->IsChecked()
            ? drawing::ProjectionMode_PERSPECTIVE
            : drawing::ProjectionMode_PARALLEL;

        try
        {
            m_xSceneProperties->setPropertyValue( "D3DScenePerspective" , uno::Any( aMode ));
            m_xSceneProperties->setPropertyValue( "Perspective" , uno::Any( static_cast<sal_Int32>(m_pMFPerspective->GetValue()) ));
        }
        catch( const uno::Exception & )
        {
            DBG_UNHANDLED_EXCEPTION("chart2");
        }

        m_bPerspectiveChangePending = false;
    }

    IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveEdited, Edit&, void)
    {
        m_bPerspectiveChangePending = true;
    }

    IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveChanged, Edit&, void)
    {
        applyPerspectiveToModel();
    }

    IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, PerspectiveToggled, CheckBox&, void)
    {
        m_pMFPerspective->Enable( m_pCbxPerspective->IsChecked() );
        applyPerspectiveToModel();
    }

    IMPL_LINK_NOARG(ThreeD_SceneGeometry_TabPage, RightAngledAxesToggled, CheckBox&, void)
    {
        ControllerLockHelperGuard aGuard( m_rControllerLockHelper );

        bool bEnableZ = !m_pCbxRightAngledAxes->IsChecked();
        m_pFtZRotation->Enable( bEnableZ );
        m_pMFZRotation->Enable( bEnableZ );
        m_pMFZRotation->EnableEmptyFieldValue( !bEnableZ );
        if( !bEnableZ )
        {
            m_nXRotation = m_pMFXRotation->GetValue();
            m_nYRotation = m_pMFYRotation->GetValue();
            m_nZRotation = m_pMFZRotation->GetValue();

            m_pMFXRotation->SetValue(static_cast<sal_Int64>(ThreeDHelper::getValueClippedToRange(static_cast<double>(m_nXRotation), ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes())));
            m_pMFYRotation->SetValue(static_cast<sal_Int64>(ThreeDHelper::getValueClippedToRange(static_cast<double>(m_nYRotation), ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes())));
            m_pMFZRotation->SetEmptyFieldValue();

            lcl_SetMetricFieldLimits( *m_pMFXRotation, static_cast<sal_Int64>(ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes()));
            lcl_SetMetricFieldLimits( *m_pMFYRotation, static_cast<sal_Int64>(ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes()));
        }
        else
        {
            lcl_SetMetricFieldLimits( *m_pMFXRotation, 180 );
            lcl_SetMetricFieldLimits( *m_pMFYRotation, 180 );

            m_pMFXRotation->SetValue(m_nXRotation);
            m_pMFYRotation->SetValue(m_nYRotation);
            m_pMFZRotation->SetValue(m_nZRotation);
        }

        ThreeDHelper::switchRightAngledAxes( m_xSceneProperties, m_pCbxRightAngledAxes->IsChecked() );
    }

    } //namespace chart

    /* vim:set shiftwidth=4 softtabstop=4 expandtab: */

↑ V547 Expression is always true.